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  1. #31
    Player
    jebali's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Shi Usal
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Godly View Post
    100 potency to 50 potency = -50%
    15sec to 30 sec = +50%
    over the same time its the same 100%
    like 1000hp healed in 15sec but now its 1000hp healed in 30sec so that would be 500hp healed in 15sec when it was 1000
    omg I think I be confused soon
    yea see why I am lost I thought less potency means lower healing so if it was 100 now its 50 that would be a drop in healing regardless of the time right? this is making my head hurt anyone good at excel here
    (0)

  2. #32
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Godly View Post
    Its an expected nerf to holy from the decent whms and I am not complaining.
    I guess I'm a crappy white mage. Holy was fine.

    As for Medica II, why mess with what wasn't broken?
    (1)

  3. #33
    Player
    xStaggerLee's Avatar
    Join Date
    Aug 2013
    Posts
    12
    Character
    Amelia June
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    The only reason I'm bummed about Holy potency being nerfed is that solo farming skins/crafting mats/what have you on WHM is a pain in the booty because of mana lost. With cleric stance killing a mob of ornery karakuls I think I needed to use 3 Holy to kill them? losing 40 potency per Holy will it require that I cast yet another Holy? I don't know. It really doesn't matter that much. It will still get the job done. I don't think it will be a drastic difference.

    I would have preferred they nerf the potency even more but reduce the mana cost by a great margin.
    (0)

  4. #34
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by jebali View Post
    yea see why I am lost I thought less potency means lower healing so if it was 100 now its 50 that would be a drop in healing regardless of the time right? this is making my head hurt anyone good at excel here
    For simplicity's sake, let's pretend that 1 potency = 1 hp (You have like, 0 MND or something IDK)
    Let's also pretend that Heals over Time tick once per second (because I'm a shitty WHM and have never paid attention to how often they happen)

    2.0: 100 Potency, 15 second duration
    100 HP per tick, 15 ticks
    1,500 HP

    2.1: 50 Potency, 30 second duration
    50 HP per tick, 30 ticks
    1,500 HP
    (2)

  5. #35
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    707
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    All I want to know is who is going to let people not get topped off for 30s. Titan's stomps last like 5-10s. Some groups don't even see turn 4 enrage, and if you do its better to have a higher heal over time (new change halves the heal over time of medica II, even if it is the same potency).

    Plus if you use it, your going to get things like the fairy topping people off way before the 30s is up, causing more overheals than before. It's easy to see it's a big nerf.
    (1)

  6. #36
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by Marishi-Ten View Post
    So we should accept that there isn't diversity and that it's "working as intended"?
    Quote Originally Posted by Marishi-Ten View Post
    What's sad it that it doesn't have to be this way but Square is HELLBENT on forcing EVERYONE down the same path.
    Yup. Yup.
    But it is what it is.
    It's FFXIV.

    (For you - That's the problem)
    (0)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  7. #37
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    White Mage as a class isn't needed in FF14. Just give the Tank a summoning button that allows them to have a Whm like pet.
    (0)

  8. #38
    Player
    Fira_Bug's Avatar
    Join Date
    Aug 2011
    Location
    Limsa-Lominsa
    Posts
    111
    Character
    Cereza Magi
    World
    Faerie
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Godly View Post
    We, the decent players know much more than your devs.
    Dude... your entire post, I was totally with you the entire way. Great way to put it down on paper and truly analyze everything. But this line right here... that's where you lost all respect. You are going to tell Yoshi that you know the classes better than the people who made them...? Seriously? You want the devs to see this? So what? They can hate you for bashing them and then TELLING them its a bash. So rude and disrespectful. You almost had a perfect analytic post.
    (0)

  9. #39
    Player
    Godly's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Godly Bebe
    World
    Masamune
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Ri_ri View Post
    Cut
    Maybe I should have used veteran instead of decent, my bad. Everyone was crappy at certain point of time. What matters more is how you absorb stuff & execute them close to perfection.

    I mentioned earlier holy is OP in niche situations and usually inefficient dps due to low dpm in most other situations.

    Those whms doing sub 10min wp sr will tell you that they outdps their blms unless their blms are doing the double dip fast cast flares rotation which is fixed.
    Theres a reason why players want whms over schs for wp sr. Schs' aoe need ramp up time of around 10sec to spread & limited to 3 other targets.

    I am not worried about any nerfs, good players adapt to changes. What I am more worried about is how the devs decide on nerfs & apparent failed class balance testing as evident from the warrior fiasco & the current statement that medica2 was not nerfed.
    (0)

  10. #40
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Fira_Bug View Post
    Dude... your entire post, I was totally with you the entire way. Great way to put it down on paper and truly analyze everything. But this line right here... that's where you lost all respect. You are going to tell Yoshi that you know the classes better than the people who made them...? Seriously? You want the devs to see this? So what? They can hate you for bashing them and then TELLING them its a bash. So rude and disrespectful. You almost had a perfect analytic post.
    Cause warrior totally wasn't broken and everyone totally didn't know it before them. Just pointing out that it's easy for them to make a mistake since the people handling the balancing often times don't even play and just stare at numbers.
    (3)

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