It's fine for crafters to do single inlay guarantees.
It's not fine for them to own double inlay economies when the system already subsidizes their useless crab bow spamming.
Yoshida's initial inclination to make materia'd gear unsellable was the correct one, but a better solution is to make double inlaying a NPC action. That way there's still economic market potential, but no one discipline owns all the power. Plus you have a, albeit an imperfect, gil sink.
Again, Xenor, you have stuff to do now. Those gemmed rings will not replace themselves after people bust them trying to double inlay them.
Giving crafters exclusive rights to the first and last step of this new economy is not a smart move. Naturally TheVedis isn't going to admit that. He hears dolla dolla dolla %%% money money money $_$ in his near future.
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