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  1. #1
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by OmegaSinX View Post
    If everything works as intended, there should be no excuse for WAR, even if our mitigations are still not as good as PLD. My only worry is that they didnt buff Enmity modifier enough to keep up with the aggro healers will get because of the extra healing recieved.
    Why the hell do people keep bringing this up as if the additional enmity generated by a WAR being healed was *ever* an issue? The only time healer enmity is problematic is when there is a large amount of AoE healing required and, in those situations, the increased healing on a WAR amounts to a whole 2.5% increase in enmity generated.

    If a healer pulls aggro off of you, or even gets *close* to doing so, during ST healing scenarios, you're suffering from a horrible cased of pebkac and no amount of buffing the class is going to help you out.

    Because the devs are also increasing the enmity generated while in Shield Oath, it's pretty obvious that the devs aren't doing it for any reason attached to the healing bonus on Defiance. The devs decided to reevaluate the enmity subgame and make it easier and/or they realized that tank enmity generation scaled at a slower rate than DPS and healing which needed to be fixed before it actually became a real problem down the road.
    (4)
    Last edited by Kitru; 12-17-2013 at 02:45 AM.

  2. #2
    Player
    OmegaSinX's Avatar
    Join Date
    Oct 2013
    Posts
    321
    Character
    King Drako
    World
    Behemoth
    Main Class
    Marauder Lv 76
    Quote Originally Posted by Kitru View Post
    Why the hell do people keep bringing this up as if the additional enmity generated by a WAR being healed was *ever* an issue? The only time healer enmity is problematic is when there is a large amount of AoE healing required and, in those situations, the increased healing on a WAR amounts to a whole 2.5% increase in enmity generated.

    Because the devs are also increasing the enmity generated while in Shield Oath, it's pretty obvious that the devs aren't doing it for any reason attached to the healing bonus on Defiance. The devs decided to reevaluate the enmity subgame and make it easier and/or they realized that tank enmity generation scaled at a slower rate than DPS and healing which needed to be fixed before it actually became a real problem down the road.
    Until we test it, we wont know for sure. Shield Oath & Defiance Enmity were borderline broken. Hopefully the changes make them future proof.
    (0)
    Tanks be Like....


  3. #3
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    They were not broken, I'm consistantly able to hold threat over every class in full iLvL 90 gear without having Full iLvL 90 gear..... How is that Borderline broken if I can hold over DPS that out gear me?
    (0)