Don't get me wrong, the system is silly (IMO they should be auctioned off starting at 1 gil), I'm just saying that it's bad for everyone, not just Legacy. But I think that players (Legacy and standard) should just moved on, it's not going to change at this point so giving Square Enix your precious tears isn't going to help.
In some way its not quite fair for legacy players because of a few people that horded gil to gil cap in 1.0 not everyone did that.
Yes, it's high for everyone. That's definitely agreed. But squeaky wheels get the grease. =)Don't get me wrong, the system is silly (IMO they should be auctioned off starting at 1 gil), I'm just saying that it's bad for everyone, not just Legacy. But I think that players (Legacy and standard) should just moved on, it's not going to change at this point so giving Square Enix your precious tears isn't going to help.
This is coming from a player from non-legacy.
In order to afford a small home in my server, I have to sell atleast 30 titan runs at a price of 300K each. To find 30 people that's actually willing to pay for titan runs instead of upgrading their gear/investing on home is extremely difficult (Not including many free carries/FC fighting over prices). Until this day, I have yet to find anyone paying for a single titan run in the past week.
Now let's move away from selling titan runs, let's say I want to sell crafted items...
Philosophy tome items selling for 15K each, crafted pieces sell for at most 200K usually. Sure that's 65K profit if it were to sell of course. Looking at the AH history, only one or two pieces actually sell per week. (I'm not even going to bother talking about undercutting)
Why is this happening? Simple, people who already wanted upgrades has done it already. People who made most of the profits were the ones who maxed ALL their crafting in the first week or two after release. The moment more crafters starting to boom, the prices were crashing, but the few who maxed their crafting has made massive profit already.
Now is this my fault? Perhaps, you can blame me for enjoying story quests/dungeons over crafting and that lead to myself and my FC unable to afford a small home.
People are telling me they're going to increase gil rewards in leves, but as we all know there's a limit of 6 per day. And I highly doubt the gil reward will suddenly go from 1K to 10K.
There's also people who tells me, oh hey you can make and sell furniture! Oh guess what? The people who can afford the medium/large home can probably make it themselves no problem!
So what am I resort to? Trying to kill dungeon mobs for 50 gil each, sell tome items that will probably turn into 5K ea. Then beg for some rich guy to buy my treasure map for high price.
Selling pvp gear? Yeah good luck with that competition with lots of people being maxed craft.
I'm sure new players who have just joined legacy worlds to play with their friends feel the same. Except the price is a lot more ridiculous.
Sorry for my rant, and excuse my broken English.
Last edited by RegnumMagik; 12-16-2013 at 03:35 PM.
i'll probably go to the housing area for sight seeing
what a nice empty house it is
maybe i'll go fishing
Not to mention there are tons of us (myself included) who are on a legacy server but are not legacy players.To me, the widest misconception out there, by players and developers alike, is that people on legacy servers run around farting golden clouds of gil. There is more gil on legacy servers, yes. Most of it is concentrated in the hands of a very few super rich and RMT bank accounts. The rest of it? That's gill we EARNED. By PAYING for a subscription in 1.0, and EARNING that gil with our time and effort. It STILL has been hacked to 10 percent of what it was, and it's STILL being deemed 'too much' by the powers that be?
I like ,spent all my 1.0 gil on fireworks and blowing up materia.
Now I have none for a house
Anybody wanna buy some Lominsan Sparklers off me?
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