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  1. #6
    Player
    Yolteotl's Avatar
    Join Date
    May 2012
    Posts
    196
    Character
    Yolteotl Divinicus
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by jetsette1 View Post
    If I give you the 5 bucks extra for your sub fee, will you give me the 80mil gil extra for my FC house? Is THAT enough? We're saying the exchange is not equivalent.
    80 million? more like 562.5 million

    People on low populations can populate a free company and 50 people would only need to contribute 0.5 - 1 mil (feasible just with progression) and buy a large house. And since they are on a lower population server they can also more easily obtain the house in the lower spectrum of the 90 day depreciation.

    50 people on Legacy would need at minimum 5 - 10 million gil each.

    The Big Problem SE failed to understand is that there is a big difference between obtaining that 1st million (which is barely more than progression) and accounts retaining an additional 9 million accrued purely through profitable non-progression related venues on the side. Just because the server has more gil doesn't mean the accounts perpetually hold that gil. Alot of the 'abundance' of gil on a Legacy server is like America where 0.1% of the population controls 99% of the wealth, however for the rest of the server their gil is the commodity traded in the markets as intended; tossed back and forth for valued purchases.

    The average player on a Legacy server doesn't have this amazingly high amount of wealth. New players on Legacy server even more so.

    SE knows the markets aren't healthy on Legacy servers... You can't sell anything for any decent amount to accumulate the amount of gil requested. Instead of being a lazy ass looking only at the total accumulated gil and then whatever bs algorithm they used. Actually pay attention to the fact that YOU the DEVELOPERS have done nothing to generate an economy even on Legacy servers. I would like ONE Dev to try to show how a Legacy player is supposed to accumulate the kind of gil they expect to contribute to Housing using the in-game content and Market! Even though people on lower population servers would only need to progress through the storyline and sell a handful of materia to afford a Large house.

    Yea enough people could chip in for a small house but guess what the only House that has any utility other than vanity is the Large house so if you buy that small house all u did was rollback your accumulated gil making it even more impossible to ever utilize that basement.
    (4)
    Last edited by Yolteotl; 12-16-2013 at 04:01 PM.