Quote Originally Posted by Coldfire View Post
SE probably didn't want to implement PSSM.
I will be a noob here but what's PSSM?


Quote Originally Posted by Coldfire View Post
This isn't a bug, it's just bad graphics. The resolution of the shadowmap isn't high enough for near/complex objects. Those are just big shadow-pixels that get interpolated.
Well this might be bad graphics but how can you explain that some people see those graphics just perfectly fine, while other's don't ?