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  1. #71
    Player
    Raagnar's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    224
    Character
    Roric Sinwolf
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    So... This is the hardcore content you wanted SE to give you? not working towards cool gear or weapons or beating huge monsters but grinding out gil for a vanity item? you must have been amazing at the sims.
    (9)

  2. #72
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    There is an element among the playerbase desperate for anything, anything at all, to make themselves seem/feel superior to other players.

    Standing out from the crowd, as it were.

    I do not understand that desire, still less the obsession over it.
    (7)

  3. #73
    Player
    RexValentino's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    81
    Character
    Valentino Amore
    World
    Balmung
    Main Class
    Marauder Lv 50

    i wish that i didn't have to edit in order to fit a quote in D:

    Quote Originally Posted by Devilray View Post
    For once, we are actually getting a real challenge in the game that is not obtainable by 99 percent of the playerbase. I am glad SE makes you feel this is impossible because so far it has all been a cakewalk. Honestly, they got it the wrong way around. Relics should have costed 8 mil, not houses. You know, relics costed 100+ mil in FFXI, and Mythic weapons were over 300++ mil. Houses are clearly going to be a luxury item, not a casual reward you get from grinding dungeons or defeating 3 easy bosses. Hope you guys understand and stop crying about RMT and having things become hard. Boo hoo.... Get with the program and learn about past MMOs that were actually challenging for once. This is a huge plus for the FFXI veterans.
    The things to bring back from ffxi and ffxiv 1.0 ... which were both better games than this atm ... is definitely not things like this ... it is the character development, graphics and animations .... and an actually 3d open world feel ... immersion and a want to play the game.

    This sort of thing is just horrible ... you just sit there crafting and gathering all day so that you don't have to log out after you do your weekly crap so the game looks populated ... it is rubbish!
    (4)

  4. #74
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    I completely agree, they should also bring back error 3102 while they're at it, login in itself is a masterful skill.

    Truly a hardcore game for hardcore players such as myself.
    (10)

  5. #75
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    If you have a small FC, the small plot is easily affordable for you. Get you and your 5-10 super friends to give a small amount, and voila, you got your plot. Should be about 1 million/active player (for my server group), unless you wait, then it could go down to half that.

    If you have a medium FC (which I imagine is more than 30 people total, more like 30 people active online at the same time), the medium plot should also be easily affordable to you. Should be about 1 million/active player (for my server group), unless you wait, then it could go down to half that.

    If you have a large FC (which I imagine is more than 100 people total, more like 75+ people active online at the same time), the large plot should be affordable to you, not easily though, unless you exceed 100 active online. But it shouldn't exceed 2 million/active player (for my server group), unless you wait, then it could go down to half that.

    I don't think this is unreasonable.

    My FC (with 94 total members), would quality as medium. Yet I want the large plot...so it'll take much longer for us, but we're willing to toil longer for it. Now that we know what to expect, more people will make money and not just hang to their 50k left from leveling to 50.
    (0)

  6. #76
    Player
    Wlt's Avatar
    Join Date
    Apr 2011
    Location
    Athens
    Posts
    40
    Character
    Walter Ramuh
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Relics and allagan falls from the sky, house in the other hand will be hardest thing to obtain, i sense some confusion here someone must have swapped the difficulty settings between those 2 unless we playing townsville then everything is as should be.
    (4)

  7. #77
    Player
    Aethyriel's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Kira Ithilium
    World
    Shiva
    Main Class
    Pugilist Lv 50
    Most players simply don't want that anymore and what's so great about it? You're telling me that spending hundreds of hours crafting/making gold otherwise so you can build a house with your onlinefriends for the lulz (because it's nothing else really) is something you consider challenging and fun? To me it's just spending time doing reptetive boring stuff that I can do while sleeping to be able to do content that's actually fun. That's just bad design, that's why people left EQ and joined WoW - that's why AC sold better than DS, players don'T want to invest hundreds and thousands of hours to do something which in 3-4 years will not matter at all anymore anyway cause you quit or the game's gone.
    (3)

  8. #78
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Wlt View Post
    Relics and allagan falls from the sky, house in the other hand will be hardest thing to obtain, i sense some confusion here someone must have swapped the difficulty settings between those 2 unless we playing townsville then everything is as should be.
    Very easy to obtain imo. 10 million for 10 active people is easily obtainable in less than a week.
    (1)

  9. #79
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Casual players= townsfolk, commoners (merchants, blacksmiths, botanists, farmers, artisans, chefs, armorers, town soldiers, etc.)
    Mid-hardcore players= royal clergy, nobles, royal soldiers
    Elite players= royalty (royal family)

    If the king (top elite) keeps harassing his people (the townsfolk), they will revolt or leave the city in order to find a better place to live.
    If the townsfolk yell too much, the king can cut their heads off and put a leash on their necks.
    The nobles can only side with those who provide wealth and safety according to the circumstances.
    (1)
    Last edited by Arkghyom; 12-16-2013 at 03:17 AM.

  10. #80
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Devilray View Post
    For once, we are actually getting a real challenge in the game that is not obtainable by 99 percent of the playerbase. I am glad SE makes you feel this is impossible because so far it has all been a cakewalk. Honestly, they got it the wrong way around. Relics should have costed 8 mil, not houses. You know, relics costed 100+ mil in FFXI, and Mythic weapons were over 300++ mil. Houses are clearly going to be a luxury item, not a casual reward you get from grinding dungeons or defeating 3 easy bosses. Hope you guys understand and stop crying about RMT and having things become hard. Boo hoo.... Get with the program and learn about past MMOs that were actually challenging for once. This is a huge plus for the FFXI veterans.
    The lack of likes to your post is all you need to know. The japanese thread complaining about prices is already 1100 likes.

    The vast majority of players hate the prices. It's a slap in the face.
    (2)

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