Blizzard II isn't meant to replace thunder. It's meant to give all casters a spammable aoe for fates, and a bind for pvp.
Blizzard II isn't meant to replace thunder. It's meant to give all casters a spammable aoe for fates, and a bind for pvp.
mmmmh.. i just get up and near to lauch so dont want take calculator to check ur counts but...Well I can't really dig up my thread now, but basically looked at all the raw potency numbers of all summoner attacks (ignoring spell haste).
Essentially, what it boils down to is summonerss do roughly 22k potency over 180 seconds (cooldown of RS).
You spend 8-9 of those GCD's on thunder, which counts for something like 2300-2400 potency.
You instead use those GCDs to Ruin, which is ~740 potency.
So you lose 1660 potency over 180 seconds, which is ~9.2 pps which is roughly 7.5% total dps loss.
The reason it seems smaller is your pet is there for ~25-33% of your damage.
This includes pet approximations.
It is ~10% of personal dps loss, if you want to ignore pets entirely.
For cleaving...it is a slightly higher dps loss, but we can't keep thunder up on more than maybe 2 targets anyway, too much mp.
you have to know that decimals are not considered so that 7.5% is 8% instead (because referred to base damage and not to percentage)
and yes,we have a pet who does about 20% of our dmg but.... WE ALREADY HAVE IT! they did not gave us a pet,they didnt modify the existings and just nerfed dmg of the caster!
8% damage isnt so much u say? its pretty near 10% in other words 1\10 nerf....if u have 1000dollars thats 100 dollars...isnt so few
but now we have 2 binding spells who drain mana as hell and do no dmg,and of course binds is briken from SF so if u have to do hight dps in large number like garuda plumes u have to choose,aoe dps or aoe bind? u cant use both because breaks binds,u cant use bane because hit only 3 target and there are just 1 or 2 more ^^ LOL
i understand that losing thunder isnt a completely ruin of a class,its just a nonsense! summoner will only be "the resser who have some damage" really...whats the difference between scholar? he can heal we cant...summoner pet has not the same relevance if compared to scholar one,we cant heal we cant aoe,we have no more higher dps ONLY ON SINGLE TARGET,we have lower mana pot,lower hp and.....
17 SKILL TO MANAGE AS HELL TO DO LESS DAMAGE OF BLM|MONK|BARD|DAGOON
i have a monk and its very spamming class but not like summoner
black mages use almost 7\8 skills to maximise theyr dps,for the same dps we have 17 and quiet more difficult to trak because everyone has different time,different proprieties different role and so on
i could accept a 10% nerf...but only if its motivated and related to an improvement in other way
Aether Flow and Energy Drain work great for MP.
#CastRuinMore
There is literally no reason to play SMN anymore, the only reason we were able to do comparable dps to BLM is because of the amount of dots we have going while being able to do our crappy ruin spam. Losing thunder is huge. Might as well just play BLM. Not to mention the virus nerf, which makes smn even more useless. Ever since the game came out I started with SMN and stuck with it but getting a straight dps nerf is ridiculous. Not to mention my BIS list got completely fucked. I have to change almost all of my gear now because of the allagan boots change.
Edit: more rant
Last edited by jisatsu4; 12-16-2013 at 12:09 AM.
Just go live dangerously in the middle of mob piles like the cool blms, even with the reduced potency, you can crank out a couple hundred (edit: potency) against even small piles. Spam B2 instead of ruin and mourn the loss of your single target glory. (no more thunder, ED instead of extra fester to fuel B2 spam)
Good SMNs already stood in melee all the time, not just for Miasma II from Contagion.Just go live dangerously in the middle of mob piles like the cool blms, even with the reduced potency, you can crank out a couple hundred (edit: potency) against even small piles. Spam B2 instead of ruin and mourn the loss of your single target glory. (no more thunder, ED instead of extra fester to fuel B2 spam)
Also, B2 is a net nerf on AoE up to 5 targets, too. Thunder-tab-spam was stronger/gcd.
Last edited by Kevee; 12-16-2013 at 12:26 AM.
summoners already have that in tri-disaster. It sucks sure, but it's not like blizzard 2 is any better
I seem to be the only one that likes getting bliz2 on my smn.Losing thnder sucks thats for sure,but bliz2 adds some nice options and some aoe dmg for speedruns after spreading bane
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