"Everyone saving up money to buy houses" is not a fair generalization to make.
As Kinseykinz so conveniently just demonstrated, there are probably plenty of people who don't want to buy a house, and would rather spend their gil to purchase my goods.


			
			
				But using numbers that only a small number of people can achieve in a small system like 14's as the norm is? I've made that amount in that time frame alone by myself, doesn't mean I'm blind to the large picture.
You may want to read his comments again, this time without taking it out of the context of the ridiculous housing price.As Kinseykinz so conveniently just demonstrated, there are probably plenty of people who don't want to buy a house, and would rather spend their gil to purchase my goods.
Yes, I think saying most people on the server, in groups of 4, can make 20m in 4 weeks is fair.
Can't post anymore so I'll put it here. =pand I disagree.
What numbers are you basing this on? For something that the majority of the player base can do at the same time in an economy with so little consumption as 14's, it'll have to be from a gil-fountain source.
Maybe i've missed something, but last time I checked leves and such doesn't generate 1.25mil per week, which, btw, comes out to approx. 1700-1800 leves, or about 600 dungeon runs.
It's a good question so I want to give the answer. Don't need numbers. Why? Because earning 20m is not the same as taking 20m out of the economy. Therefore the rate at which gil is generated does not matter. It's kind of a loophole yes. =p I said it's possible for most people on the server to earn 20m a week. I didn't say it's possible for most people on the server to earn 20m a week and then never spend any of it. Again, goes back to my earlier point about how not everyone is looking to buy a house. Especially considering a house has no practical value in relation to combat aspects of gameplay. In a way, currency can be used as a measure of production. You can think of it as 4 people, after 4 weeks of reasonable playing, can earn the equivalent value of a small fifth-class plot of land. Arguing about whether people can earn gil as an end in itself is meaningless. Gil itself does nothing.
Last edited by shikarin; 12-15-2013 at 10:51 AM.


			
			
				and I disagree.
What numbers are you basing this on? For something that the majority of the player base can do at the same time in an economy with so little consumption as 14's, it'll have to be from a gil-fountain source.
Maybe i've missed something, but last time I checked leves and such doesn't generate 1.25mil per week, which, btw, comes out to approx. 1700-1800 leves, or about 600 dungeon runs.
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