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Thread: Aggro Icon

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  1. #1
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Picoman View Post
    <clap> <clap>

    So they should learn.
    Oh, please, get off your high horse. It's attitudes like this that keep FFXIV stuck in the last decade and alienating new players.

    Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?

  2. #2
    Player
    Zkieve's Avatar
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    Skieve Shadowfang
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    Miner Lv 80
    Quote Originally Posted by Rowyne View Post
    Oh, please, get off your high horse. It's attitudes like this that keep FFXIV stuck in the last decade and alienating new players.

    Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?
    why not a toggle option.
    I should not have to stare at an ugly red dot because some newby doesnt pay attention to mob behavior .
    Customization is always a win.
    (0)

  3. #3
    Player
    Rjain's Avatar
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    Rjain Midnight
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    Cactuar
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    Pugilist Lv 90
    Quote Originally Posted by Rowyne View Post
    Would you complain about your car having a gas gauge, a standard feature on all modern automobiles, because it's more exciting to keep track of the mileage in your head and never know when you're going to run out of gas in the middle of nowhere? And expect that everyone else drive that way, too?
    Poor analogy. That has nothing to do with this. First of all that's a requirement, having an aggro icon is not a requirement. That's also incredibly dangerous. In this game there's not even a death penalty (yet, hopefully). Is it that difficult to memorize what enemies are bad and what aren't? It's almost obvious to begin with. Something looks mean don't go near it. "Hm, that thing killed me, I should probably not go near it again" is not a difficult concept. If people can't put up with something as simple as that it's pretty incompetent.

    Hell, why not have information that shows all enemies HP/MP.

    Hell, why not have an icon that shows what they're weak to.

    People keep demanding games to become more basic and basic, they demand hidden information. There's a reason a lot of information is hidden, because it's fun. The unexpected is fun. Unpredictable situations are fun.
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  4. #4
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Quote Originally Posted by Rjain View Post
    Poor analogy. That has nothing to do with this. First of all that's a requirement, having an aggro icon is not a requirement.
    Actually, I think it's a perfect analogy. And what you feel is necessary is subjective. I feel aggro indicators are necessary to make it through my journey, just like knowing how much gas is in my car by looking at something that tells me. I wouldn't do it from memory, and wouldn't expect anyone else to do it that way, either.

    Quote Originally Posted by Rjain View Post
    Hell, why not have information that shows all enemies HP/MP.
    Actually, I wouldn't be opposed to that, either.

    Quote Originally Posted by Rjain View Post
    The unexpected is fun. Unpredictable situations are fun.
    Call me a control freak, but I don't like surprises.

  5. #5
    Player
    Zkieve's Avatar
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    Quote Originally Posted by Rowyne View Post
    Actually, I think it's a perfect analogy. And what you feel is necessary is subjective. I feel aggro indicators are necessary to make it through my journey, just like knowing how much gas is in my car by looking at something that tells me. I wouldn't do it from memory, and wouldn't expect anyone else to do it that way, either.



    Actually, I wouldn't be opposed to that, either.



    Call me a control freak, but I don't like surprises.
    Perfect example of people with diferent taste in games.
    i wish we had a magic ball tosee the future and see what exactly is ffxiv going to be when finished(and no i dont mean the best game ever, my best thin ever could be the worst piece of crap for you ).At this point , is all about the mayority and who is more loud.It pains me to say it but i do not belong to this category.
    (0)