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  1. #1
    Player
    Miotoss's Avatar
    Join Date
    Dec 2013
    Posts
    13
    Character
    Avaly Stormwind
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sayori View Post
    Then again.. this nerf is not even close to a "Huge nerf"
    Are you honestly saying that 10-15% of our dps just disappearing isnt a big nerf?
    (7)

  2. #2
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Miotoss View Post
    Are you honestly saying that 10-15% of our dps just disappearing isnt a big nerf?
    Explain how thunder is 10-15% of your total dps.
    edit: not to mention you'll replace this with ruin.
    (0)

  3. #3
    Player
    Tannlore's Avatar
    Join Date
    Oct 2011
    Location
    Windrust.. I mean Gridania!
    Posts
    239
    Character
    Tannlore Belegeria
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sayori View Post
    Explain how thunder is 10-15% of your total dps.
    edit: not to mention you'll replace this with ruin.
    Total dmg I do on a full rotation of dots (bio, bio2, miasma, miasma 2, shadowflare, thunder) is average 3930 w/o any crits. (yeah, lots of time at the dummies to get this).

    Let's round it up to 4000 for easy math. What is 10% of 4000? 400, my thunders are 600 minimum dmg. See the math?
    (3)

  4. #4
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tannlore View Post
    Total dmg I do on a full rotation of dots (bio, bio2, miasma, miasma 2, shadowflare, thunder) is average 3930 w/o any crits. (yeah, lots of time at the dummies to get this).

    Let's round it up to 4000 for easy math. What is 10% of 4000? 400, my thunders are 600 minimum dmg. See the math?
    thats what i say, just simply replace it with ruin to fix that little dps lost.
    Sure, it won't be the same damage, but it's not the end of the world for smn.
    (3)

  5. #5
    Player
    Miotoss's Avatar
    Join Date
    Dec 2013
    Posts
    13
    Character
    Avaly Stormwind
    World
    Midgardsormr
    Main Class
    Arcanist Lv 50
    good summoners already spam ruin 1 and 2 dont be stupid.
    (1)

  6. #6
    Player
    Tannlore's Avatar
    Join Date
    Oct 2011
    Location
    Windrust.. I mean Gridania!
    Posts
    239
    Character
    Tannlore Belegeria
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sayori View Post
    thats what i say, just simply replace it with ruin to fix that little dps lost.
    Sure, it won't be the same damage, but it's not the end of the world for smn.
    It still is a dps loss, stack in the change to bane and contagion, and the loss of a viable crit option for boots.

    It isn't one thing, it's all these things together that hurt the job. I already said in an earlier post above yours that we will have to toss in ruin/ruin2 to offset some of the dmg loss from thunder, but it is still a lot. The loss of thunder, given the amount it can do when it crits, is still a loss of at least 10% dmg over ruin 1/2 (considering ruin 1/2 both need to crit to deal the same dmg as thunder)
    (0)

  7. #7
    Player
    Dannyl's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Dannyl Fallstar
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tannlore View Post
    Total dmg I do on a full rotation of dots (bio, bio2, miasma, miasma 2, shadowflare, thunder)
    Don't put Miasma II in there unless you're fighting more than one mob. For one you'll have to be close to the mob and, secondly, it's overall potency is worse than ruin. That being said, casting Ruin over and over can become boring so I do add a miasma II sometime myself for the sake or diversity.
    (0)

  8. #8
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Dannyl View Post
    Don't put Miasma II in there unless you're fighting more than one mob. For one you'll have to be close to the mob and, secondly, it's overall potency is worse than ruin. That being said, casting Ruin over and over can become boring so I do add a miasma II sometime myself for the sake or diversity.
    Miasma II with contagion.
    (0)

  9. #9
    Player
    Dannyl's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Dannyl Fallstar
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shamirah View Post
    Miasma II with contagion.
    Fair enough, that does get it up to 120 potency.
    (1)

  10. #10
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tannlore View Post
    Total dmg I do on a full rotation of dots (bio, bio2, miasma, miasma 2, shadowflare, thunder) is average 3930 w/o any crits. (yeah, lots of time at the dummies to get this).

    Let's round it up to 4000 for easy math. What is 10% of 4000? 400, my thunders are 600 minimum dmg. See the math?
    How can you even say that without including ruin and garuda?

    Yeah when I cast thunder, and only thunder, it's 100% of my dps! In 2.1 I will do exactly ZERO (0) DPS!
    (4)

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