Yeah i'm sorta glad they fixed SCH since I play that too, but making SMN into a button mash contest in the process isn't the way to go. We shouldn't have to choose between "Blow all cooldown moves ASAP" or "Do nothing at all"
Yeah i'm sorta glad they fixed SCH since I play that too, but making SMN into a button mash contest in the process isn't the way to go. We shouldn't have to choose between "Blow all cooldown moves ASAP" or "Do nothing at all"
Last edited by Kunimatsu; 12-15-2013 at 05:38 AM.
Yea, that seems to be all that really matters: "I play that too."
I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).

Think of it like this. How are we going to maximize our dps now when we have start hitting Garuda's "auto-attack" and miss out on possible ruin spams, redotting, or effectively handle our time while raging strike is on. Garuda is just going to sit there most of the time.Yea, that seems to be all that really matters: "I play that too."
I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).
I don't mind that they fixed sch. I also play with sch. However, they should not have done it at the expense of SMNS.
Last edited by paradigmfellow; 12-15-2013 at 06:15 AM.
It isn't an issue of being lazy now not only do we have to have our rotation down but we also have to be responsible for keeping our pet using their basic attack as well as using contagion. TBH I wanted more pet interaction but not in that sense.Yea, that seems to be all that really matters: "I play that too."
I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).
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