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  1. #1
    Player
    Kunimatsu's Avatar
    Join Date
    Oct 2013
    Posts
    4
    Character
    Kuni Meowtsu
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Yeah i'm sorta glad they fixed SCH since I play that too, but making SMN into a button mash contest in the process isn't the way to go. We shouldn't have to choose between "Blow all cooldown moves ASAP" or "Do nothing at all"
    (4)
    Last edited by Kunimatsu; 12-15-2013 at 05:38 AM.

  2. #2
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kunimatsu View Post
    Yeah i'm sorta glad they fixed SCH since I play that too.
    Yea, that seems to be all that really matters: "I play that too."

    I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).
    (0)

  3. #3
    Player
    paradigmfellow's Avatar
    Join Date
    Aug 2013
    Posts
    215
    Character
    Trance Paradinefellow
    World
    Balmung
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by PenutButter View Post
    Yea, that seems to be all that really matters: "I play that too."

    I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).
    Think of it like this. How are we going to maximize our dps now when we have start hitting Garuda's "auto-attack" and miss out on possible ruin spams, redotting, or effectively handle our time while raging strike is on. Garuda is just going to sit there most of the time.



    I don't mind that they fixed sch. I also play with sch. However, they should not have done it at the expense of SMNS.
    (1)
    Last edited by paradigmfellow; 12-15-2013 at 06:15 AM.

  4. #4
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by PenutButter View Post
    Yea, that seems to be all that really matters: "I play that too."

    I do agree with the QQing here though; I fail to see the point in taking away Thunder but I'm conflicted on the AI changes. It does give SMN a bit more options and the issues presented here can be made up for with effective pet micro-management (which I actually like). The lazy and the shitty will definitely not like it though. Overall though, I don't expect that there will be any major impacts on SMN (except maybe the AI changes for those who can't adjust).
    It isn't an issue of being lazy now not only do we have to have our rotation down but we also have to be responsible for keeping our pet using their basic attack as well as using contagion. TBH I wanted more pet interaction but not in that sense.
    (1)