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  1. #1
    Player
    silentstack's Avatar
    Join Date
    Dec 2013
    Posts
    9
    Character
    Lissome Jokulhaups
    World
    Odin
    Main Class
    Archer Lv 50
    Ruin II is rather bad of a choice to spam. The mana cost is too high and the Blind kind of messes up tank's Flash when they try to mitigate some damage.

    Also, Ruin II deals the same damage as Ruin and Ruin+RuinII spam deals the same damage as Ruin spam.
    (4)

  2. #2
    Player
    Tannlore's Avatar
    Join Date
    Oct 2011
    Location
    Windrust.. I mean Gridania!
    Posts
    239
    Character
    Tannlore Belegeria
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by silentstack View Post
    Ruin II is rather bad of a choice to spam. The mana cost is too high and the Blind kind of messes up tank's Flash when they try to mitigate some damage.

    Also, Ruin II deals the same damage as Ruin and Ruin+RuinII spam deals the same damage as Ruin spam.
    Yeah Ruin 1+2 = 212, same mp cost as thunder. Considering we're losing thunder, at least one of these in its place will offset some of the dmg. I guess 300+ or 600+potential dmg is better than 0 dmg in that slot. Either way there's a hole in the rotation that needs to be filled with something.
    (0)