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  1. #11
    Player
    ZethLyons's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    12
    Character
    Zeth Lyons
    World
    Balmung
    Main Class
    Summoner Lv 60
    That's a real shame...I'm still new to the game, didn;t know the Ancient Magics were so useless. I hope they fix that.
    (0)
    Philippians 4:13

  2. #12
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Trigger View Post
    I believe in the intro video they had a mage cast magic (maybe ancient magic) on an archer and he fired it into the malbro. Maybe SE had plans to implement something like that in the future for it?
    This is actually a good point. It could be more useless to us now because a mechanic that has yet to be added.
    (0)

  3. #13
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Trigger View Post
    I believe in the intro video they had a mage cast magic (maybe ancient magic) on an archer and he fired it into the malbro. Maybe SE had plans to implement something like that in the future for it?
    http://www.youtube.com/watch?v=ag2cRTU-Og8&t=3m7s

    Yup, I keep thinking about that every time I watch the opening movie. I think 'collaborative' magic would bring something really unique to this game's party experience. I hope that's where they were going with it.
    (0)
    Last edited by Rowyne; 06-07-2011 at 05:44 PM.

  4. #14
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    That scene reminds me of the "Magic Sword" technique you could do with Steiner in FFIX. Basically any time there was a mage in the party (Vivi), you could have them cast a spell on your sword and do extra elemental damage. The good part of it too, was that it took away Steiner's (the melee) mana instead of the mage. So the mage gets to cast a spell at no mp cost, and the melee gets extra damage applied to their next attack. I can see it working really well in FFXIV, I hope they decide to add something like that. Maybe BLM, when it's unlocked will be able to do it.
    (3)

  5. #15
    Player

    Join Date
    Jun 2011
    Posts
    33
    Bring back skill chains, and make a huge bonus for magic bursting on skill chains with ancient magic.
    (0)

  6. #16
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eldaena View Post
    This is actually a good point. It could be more useless to us now because a mechanic that has yet to be added.
    That was the first thing I thought of when reading the thread too. I think it would be an interesting mechanic to bring into the game, especially if it caused a synergy where one element matches with one type of weapon, and if they're used together, the damage is amazing.
    (0)

  7. #17
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shipp View Post
    That was the first thing I thought of when reading the thread too. I think it would be an interesting mechanic to bring into the game, especially if it caused a synergy where one element matches with one type of weapon, and if they're used together, the damage is amazing.
    I agree. It's reminiscent of Chrono Trigger, a game that I really enjoyed.

    I offered up a detailed thesis about this very subject in my battle regimen reform and encouraging cooperation thread.

    LINK: http://forum.square-enix.com/ffxiv/t...llChains2.0%29
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    9
    what can be said about the new change? casting time for AM is now 15 secs
    (0)

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