Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast
Results 61 to 70 of 80
  1. #61
    Player
    OrionInerghem's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    252
    Character
    Aldebaron Phoenix
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    This game already is "failing" if (failling= loosing a lot of people that otherwise would have played) with lockouts lol.. although I have to say it's mostly the latency that's killing it for so many.
    (0)

  2. #62
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    I'm supposed to get some DL and do Titan now to get the Gae Bolg but asked myself, what's the point...

    My gear is good enough for the new dungeons, while Crystal Tower, Extreme Primals and Coil have lockouts so I'll be doing them with my main job... I should've made another character to play Dragoon. It doesn't seems that I'll accomplish much with it...
    (0)

  3. #63
    Player
    Eclipsed's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Ezariel Bayne
    World
    Faerie
    Main Class
    Miner Lv 72
    Quote Originally Posted by Hyrist View Post
    That would be highly stupid business sense.

    Be honest, if people were allowed to play coil 'how they wanted'. They would have quit and moved on by now. There are a staggering amount of people with little to no self-control.
    Your ignorance is astounding...

    People are already quitting due to "nothing to do" because they raid 1 day of the week and then have nothing to do...
    (3)

  4. #64
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I have to agree with the OP. Lockouts aren't the problem, the game will get better when there is more content to do its just the game is only 4 months old and there is 1 raid so you can finish fast.

    If you made a venn diagram of the people who quit because of lockouts and the people who would burn through all content in 2 weeks with no lockouts and then quit, I am guessing you would see most of those people in the same circle.
    (3)
    Last edited by Zumi; 12-14-2013 at 09:46 AM.

  5. #65
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by C-croft View Post
    A loot lockout on CT is ridiculous. When minimum entry requirements are iLvl 70 for coil, why would you lockout ilvl 80. In a sense, you can now gear up for coil with myth and ilvl 80, but ultimately, you are going to be able to go into coil anyway. That and it's been said to gear your other jobs in CT, but the lockout makes it mini coil.

    I am hoping when the live letter hits tomorrow, they will talk about the loot lockout. It would have been nice if you got 1 free need lot, and the rest of the runs will be greed only.
    You need at least 10 hours in ct to get one piece of gear you need. That's the contents. that's 1.5 hrs per day.
    (0)

  6. #66
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Hyrist View Post
    That would be highly stupid business sense.

    Be honest, if people were allowed to play coil 'how they wanted'. They would have quit and moved on by now. There are a staggering amount of people with little to no self-control.
    too bad your completely failed argument was proven wrong in 1.0 so easily. you were able to run av and cc until you were blue in the face every single day for hours on end and i doubt you can name anyone that entered arr with full darklight for every single class. they handled it properly there though because it actually had something called a lower droprate. it allowed you to have something to do all week long every week and when you got drops(outside of darklight) it was not unique/untradeable so you could sell them on the markets.

    it is a nice attempt at using a shaky strawman though.
    (0)


    http://crystalknights.guildwork.com/

  7. #67
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by darkstarpoet1 View Post
    too bad your completely failed argument was proven wrong in 1.0 so easily. you were able to run av and cc until you were blue in the face every single day for hours on end and i doubt you can name anyone that entered arr with full darklight for every single class. they handled it properly there though because it actually had something called a lower droprate. it allowed you to have something to do all week long every week and when you got drops(outside of darklight) it was not unique/untradeable so you could sell them on the markets.

    it is a nice attempt at using a shaky strawman though.
    In 1.0 the droprates on darklight in AV or CC were like 1%. You were required to speed run to get the chests. This alone turned off most of the people playing the game.
    (3)

  8. #68
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Zumi View Post
    In 1.0 the droprates on darklight in AV or CC were like 1%. You were required to speed run to get the chests. This alone turned off most of the people playing the game.
    they could remove the speed run part for the chests, but i would much rather run them over and over with the low drop rate like in 1.0 over being able to only do content once a week like i am currently. once there is more content released that could justify having a lockout it would be ok, but right now having the only few pieces of content on a lockout is pure crazy. that's part of where having more horizontal and situational gear would be much more beneficial over having one piece that is vastly superior to all the others. have multiple paths that are horizontal gear with situational stats not on lockout, but have new gear later that's put in that's BiS and have that be on lockout.

    this way gives people something to do in between lockouts instead of running once and then logging out for the next 6 days. also, what turned people off is the i want everything given to me now crowd actually had to put time into running something more than once to get something they wanted.
    (0)


    http://crystalknights.guildwork.com/

  9. #69
    Player
    Skotie's Avatar
    Join Date
    Oct 2013
    Posts
    170
    Character
    Jack Nightshroud
    World
    Coeurl
    Main Class
    Gladiator Lv 60
    You said it yourself you continue to log in each week get your caps then log out. You want people to keep paying to replay the same content over and over. I realise they do this in other MMO's I'm just tried of dealing with it. Considering this isn't the only game to choose from, if they aren't going to give us enough to do and not put restrictions on when we can do said content why exactly should we keep paying to play?
    (1)

  10. #70
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by neoreturn View Post
    You need at least 10 hours in ct to get one piece of gear you need. That's the contents. that's 1.5 hrs per day.
    wat.

    Where did you get the idea you need ten hours to get a piece of gear? If you get lucky on the first chest, you are done for the week.
    (1)

Page 7 of 8 FirstFirst ... 5 6 7 8 LastLast