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  1. #11
    Player
    Xairos's Avatar
    Join Date
    Aug 2012
    Posts
    418
    Character
    Xairos Karalis
    World
    Siren
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by YuriRamona View Post
    The debate here is not whether you are able to or not. Of course, we CAN clear Coil with the bare minimum. You CAN clear Turn 1 and 2 practically naked. You CAN clear Turn 4 and 5 with an average item level below 80. This does not mean this is at all an ideal situation, or something that SE should be imposing on its players.

    You, and other players like us, are permanently behind. Yes, you will still receive invites, and can still form your own groups. However, there will be groups that (justifiably) ask players to have higher item level equipment. As I mentioned in my previous post, this is immensely hurtful to the community, because the system incentivizes players to stratify themselves according to how many weekly resets they obtained.

    We could counter this and say that these demanding groups should ease up on their restrictions, and it's their fault for drawing lines between dedicated and casual players.

    To this, I would say that it's not the players' responsibility to lower their expectations (and rates of success, because however much we want to believe that equipment makes hardly a difference, it's still a tangible difference). It is absolutely SE's responsibility to prevent situations like this by implementing solutions such as a rollover system.
    But Yuri, it is the very same community that imposes the tight requirements that make players feel like gear comes first and experience and willingness second. SE has given us a system that is rather forgiving since we all can see that you CAN clear coil at less than optimum. I am grateful for that. This could be like the old days where DPS checks were stringent and everyone needed the best of the best. In 14 we can safely say that Endgame content can be cleared at less than optimum gear on a fraction of the group? Thats pretty swell.

    It's not the Developers duty to make a game where "reaching the same level of mastery and understanding as dedicated players" is obtainable by a person who doesn't want to put forth the dedication to reach said mastery and understanding. That isnt fair to the overachievers. We can't pull them down and call it fair. As long as there are persistent worlds in games, there will be overachievers and people who play just to play.
    (2)
    Last edited by Xairos; 12-14-2013 at 03:46 AM.