Quote Originally Posted by Paikis View Post
Yeah, and it should be 25% just to break even with the effect of Shield Oath. Hopefully the self-healing we have will make up the difference.
And if it did that, they might as well just get rid of the +hp and +healing on it entirely and turn it into a clone of Shield Oath. There's isn't any difference between 25% +hp and +healing and 20% DR, which isn't the same as "a class needs to have 25% +hp/+healing in order to be balanced against a class with 20% DR". There are other mitigation mechanisms that WAR gets that make up for that little cushion, like the +healing on Inner Beast (which, even if it's smaller, is still going to be present) and Bloodbath. It's not going to amount to *much* but it's enough to make up for the fact that WAR will have 20% +healing instead of the 25% that it would require for Defiance to match Shield Oath completely.