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  1. #71
    Player
    IStolzI's Avatar
    Join Date
    Jul 2011
    Posts
    202
    Character
    Stolz Phoenix
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Also, I think lvl cap raise and second jobs for all classes need to be added before new classes/race. A dd job for gla (mystic knight?), Templar for lancer, time Mage for thm, hunter or ranger for arc, oracle for con. Pup for h2h. Beast master for mrd. Save DRK for GS class and THF for knife class.
    (2)

  2. #72
    Player
    Anzil's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    R'mohka Tia
    World
    Balmung
    Main Class
    Samurai Lv 64
    Quote Originally Posted by Lucke View Post
    Padjal isn't gonna be playable...ever. Yoshi already said they are a rare race in the lore, so he won't make them playable because instead of 100 living in Eorzea, there will be thousands. Doesn't fit the lore.
    Got a source on that? Just curious to see what he said exactly.
    (0)

  3. #73
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Anzil View Post
    Got a source on that? Just curious to see what he said exactly.
    http://forum.square-enix.com/ffxiv/t...-Padjal-Source

    In progress.

    Quote Originally Posted by IStolzI View Post
    Also, I think lvl cap raise and second jobs for all classes need to be added before new classes/race. A dd job for gla (mystic knight?), Templar for lancer, time Mage for thm, hunter or ranger for arc, oracle for con. Pup for h2h. Beast master for mrd. Save DRK for GS class and THF for knife class.
    I would actually be really okay if DRK came out of GLD. SE just needs to take daggers away from GLD and give them to whatever class gives access to the THF. Also, if anything else comes out of CNJ, it needs to be Geomancer. It just makes too much sense for it to be anything else.
    (1)



  4. #74
    Player
    Linadae's Avatar
    Join Date
    Jan 2013
    Posts
    568
    Character
    Dracyn Navarre
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ItsJanHi View Post
    Maybe we'll see Padjal as a new race?

    Padjal aren't a race. According to lore these are children born to typical Gridanian Hyur that the Elementals have decided to bless. They do not age past a certain point and act as translators between the Elementals and Gridanians.

    Likely we'll either get one of the pre-existing beastmen or a form of viera maybe even pure blood Garleans who decided to break away from the empire.
    (0)
    No more cast bars for Bard! Thank you, Yoshi-P! All hail our lord and savior!

  5. #75
    Player
    Anzil's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    R'mohka Tia
    World
    Balmung
    Main Class
    Samurai Lv 64
    Quote Originally Posted by Nahara View Post
    Thanks, but I was looking for where Yoshi-P specifically ruled them out. If he said that, then that's that. Though the lore stuff is interesting.
    (0)

  6. #76
    Player
    jomoru's Avatar
    Join Date
    Aug 2013
    Posts
    694
    Character
    Arete Sophoi
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sylve View Post
    Out curiosity, Why is it that so many people demand that new class/jobs simply MUST be tanks?
    I'm referring to posts here about making Ninjas based on Gladiators and giving them shields, or weird concepts thrown out for Red Mages to make them Tanks ... Why do these classes *need* to be Tanks?
    .
    On the Red Mage front I personally want to see a caster tank, I think it would be interesting because its not really done all that often and I really don't see the need for yet another tank that follows the same pattern as Paladin/ Warrior. I mean if someone wanted to play a heavy armored tank.. well its there.

    As for why Ninja or even Thief could have a proper tanking role the conceit of the heavy armored tank is a holdover from D&D but in D&D the tanking classes were a wall that had to be gotten behind to get ot the squishier types. This is not how MMOs do it. a Tank in an MMO holds agro by baiting and survives it. Go watch the Hobbit. Watch Bilbo Tank.
    (0)

  7. #77
    Player
    Ryknow's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ryknow Hades
    World
    Cerberus
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ri_ri View Post
    Yet my Titan-egi still looks like a popcorn.
    LMFAO! You have just won the internet! /highfive
    (1)

  8. #78
    Player
    Devilray's Avatar
    Join Date
    Sep 2013
    Posts
    126
    Character
    Devilray Asura
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Marveth View Post
    Dark knight
    I want a 2-hand Dark Knight that can use an ultimate weapon like Apoc, then I will be in love with this game They have to add better weapons though.
    (1)

  9. #79
    Player
    CrAZYVIC's Avatar
    Join Date
    Dec 2013
    Posts
    109
    Character
    Crazy Vic
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Thief/Rogue/assassin. Is a classic job cant miss! in a RPG or MMRPG. I cant believe this wonderfull game dont have Thief Class until now.

    The problem with this Class is really dificult balance for PvP or for PvE. The players usually dont understand a Thief never will do the same damage of a "Heavy DPS".

    Thief Could work better as a DPS - Buffer. Like Corsair in FFXI. Probably this is the reason for Yoshi-P avoided make an Assassin class with the launch the game.

    Another jobs i could love in this game are. Dark Knight, Samurai, Blue mage and Red mage.

    AND.........

    WARRIOR OR MARAUDER IN DPS STANCE, ALLOWING THEY SEEK AS DPS ROLE. Like Warrior in TERA.
    (0)
    Last edited by CrAZYVIC; 12-13-2013 at 08:19 PM.

  10. #80
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by GilbertLapine View Post
    I agree. On a separate note, it'd be awesome if Dark Knight was a hp-drain-based light-mitigation off-tank role. Perhaps geomancer could be a mitigation-based mage tank with earth spells!

    Dancer as an agility tank would also be awsum
    Problem with that concept is that Dark Knight is originally a DD type Job with tank like stats.

    Dark Knight was originally designed to perform DD as a character and focused more on using its own HP to power his Damage skills. The only reason why Dark knight had such High Defense and HP was to prevent the Dark Knight from killing himself due to the amount of HP he would constantly drain when the Dark knight goes all out DD on a enemy. Not very good Job to have as a tank (if yoshi-p follows this concept) since Dark Knight specialize in DD by sacrificing his HP.
    (3)

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