Yes because spamming the correct elemental spell on a target then running out of mp and healing for 5 minutes was so deep and fun. FF11 game play was boring as hell give me an active rotation and stuff to dodge any day over the zzz of ff11 combat only thing that was remotely fun for me soloing on blu and rdm. I agree they could mix in some challenging open world pop item bosses with a free company leave system.