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  1. #91
    Player
    Dhalmel's Avatar
    Join Date
    Mar 2011
    Location
    little ala mhigo
    Posts
    1,694
    Character
    Luzaf Ephramad
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    dhalmel mounts. . . . or a more social community
    (1)

  2. #92
    Player
    Swev's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Ultan Darklight
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Story with endgame boss fights (more content)
    (3)

  3. #93
    Player
    Pulseczar's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    371
    Character
    Suede Derviant
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    I wish the 1.18 patch would come next week.
    (4)

  4. #94
    Player

    Join Date
    May 2011
    Posts
    8
    Quote Originally Posted by Kailea_Nagisa View Post
    A crysta shop to change things like skin/hair/color and maybe a few "for fun" outfits
    YES. Staring at the same character for hundreds of hours can get old. Changing clothing helps, but the ability to switch hair type & color would be awesome!

    People make these kind of changes all the time in real life, so why do so many MMOs force you to play as a cookie-cutter (FFXIV has done well with it's many options during initial character creation), stagnant character for your entire gaming experience?

    Good idea.
    (3)

  5. #95
    Player
    Frisque's Avatar
    Join Date
    Mar 2011
    Posts
    265
    Character
    Frisque Isamidget
    World
    Balmung
    Main Class
    Conjurer Lv 50
    No cap on number of people in Linkshells
    (3)


    http://www.onslaughtls.com

  6. #96
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Dreamer View Post
    Let me be the first to say...NO. FFXI has already been done. If that's the game you want, it's still operating, and will be for some time.
    Yea, done and done better in every way. I'll take a better FFXI. I don't know what some of you guys think when someone says a better FFXI but they're basically trying to turn this into FFXI if you haven't noticed. The job system and XP chains are just a start, AF gear, to name a few. When people say an FFXI 2.0 they don't mean take FFXI and give it a graphics overhaul, they mean take the best of FFXI and build on them, not throw them out the window.

    So yay for FFXI 2.0. This game will never become anywhere near as good as FFXI was (even at NA release one year after its inception).
    (0)

  7. #97
    Player

    Join Date
    May 2011
    Posts
    23
    A combat system that didn't have a unpredictable, sometimes several second delay between pressing the key on my keyboard and the action going off. May as well make it a turn based game if it's going to be that slow.

    In situations where you suddenly need to cure mid-battle but you have another action queued so you have to wait a further several seconds for that to go off first, it's especially frustrating.
    (3)
    Last edited by Dizmo; 06-04-2011 at 07:28 AM.

  8. #98
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Why does everyone say XI is slow? ?_? Sure the initial levels are slow, but now that you can exp to 90 in a matter of a day (literally 24hrs can pass and you can get from 1-90), Once you have more than just two abilities the combat is surprisingly well paced in that game, it is active yet you have just the right time to plan a coordinated attack if you so choose. (And this is coming from a DRG main in XI, a job who got its last job ability @50 [Super Jump] back when the level cap was at 75, and even now only got two new independent abilities from 76-90)

    Basically saying even the ability-less jobs were kept active in the battles. Exping was a bore in XI because of Colibri parties required absolutely NO thought process, and same with the new abyssea zones, its not because of lack of things to do in combat, it just gets boring without needing any kind of strategy.
    (0)

  9. #99
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Mack View Post
    Yea, done and done better in every way. I'll take a better FFXI. I don't know what some of you guys think when someone says a better FFXI but they're basically trying to turn this into FFXI if you haven't noticed. The job system and XP chains are just a start, AF gear, to name a few. When people say an FFXI 2.0 they don't mean take FFXI and give it a graphics overhaul, they mean take the best of FFXI and build on them, not throw them out the window.

    So yay for FFXI 2.0. This game will never become anywhere near as good as FFXI was (even at NA release one year after its inception).
    The thing is there wasn't a lot of "best" to take from XI. It didn't age well.
    (1)

  10. #100
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Corrderio View Post
    The thing is there wasn't a lot of "best" to take from XI. It didn't age well.
    Well maybe not but FFXI still has a better world, more varied, better lore, better story, instanced BCNMs KSNMs, a threatening world with the beastmen and all, cool characters, a more rewarding battle system, a more rewarding atmosphere etc. They didn't even take the "good" from FFXI let alone the best. Look at them now, they are retracting into pretty much the same battle system FFXI had but probably faster paced. FFXI had much more good than bad, more than can be said about FFXIV. If FFXI didn't age well how do you think FFXIV aged in its first year? nothing praise worthy that's for sure.
    (1)

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