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  1. #1
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Mack View Post
    Lol this sentence is funny considering we only stay in one zone in FFXIV. At least FFXI had variety as you progressed. What FFXIV should have done is give us more zones and more options are a given rank...so unlike FFXI, whereas at level 40 we all flocked over to Cnest, in FFXIV it should've given us 3 or 4 or 5 different options for locations. Instead, FFXIV decided they'd give us one big zone to rank up in...so lame.
    Don't we have three areas in FFXIV to rank up in?

    We have rank appropriate leves in all three starting zones, you know.
    (0)

  2. #2
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    really? I thought it aged well, I mean even people who don't like the game (I have a lot of friends who dislike it and don't claim it as a real FF numeral game) but they still give it credit as being able to hold its own against a wave of new MMOs (for the longest time it was holding that steady number of 500k players, a pretty decent number for a going on 10 y/o game)
    (0)

  3. #3
    Player
    Carzilla's Avatar
    Join Date
    May 2011
    Location
    Long Beach
    Posts
    286
    Character
    Carzilla Dequinto
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    upgradable housing/company hall that isnt an apartment. I wanna go from HUT to Mansion
    complete with a linkshell based neighbor system: where you can select which linkshell you want as a viewable neighbor so when ever u pass by their hall/house you can see what it looks like.
    (1)

  4. #4
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Carzilla View Post
    upgradable housing/company hall that isnt an apartment. I wanna go from HUT to Mansion
    complete with a linkshell based neighbor system: where you can select which linkshell you want as a viewable neighbor so when ever u pass by their hall/house you can see what it looks like.
    I was thinking something similar. I'd like to see housing done differently to FFXI. A Single room similar to XI's mob house would be a good starting point available cheaply or free but I'd like the option to buy bigger property over time. Expanding to a couple of rooms then eventually a couple of floors with each room furnishable.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    A FFXI type Dragoon(meaning with the wyvern).
    (1)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  6. #6
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    My wish:

    complex and lively monster/NPC intelligence and behavior (as opposed to monsters that simply roam in a circle without doing anything and NPCs that stand still waiting for who knows what -- wish is to have the liveliness of the cutscenes outside the cutscenes).
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  7. #7
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Thumbs all around, by and large a very productive topic.
    (0)

  8. #8
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    A long beach full of crabs, fish, flys and goblins, where everyone tends to go at around level 13 to start learning how the battle mechanics work....
    (3)

  9. #9
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by kurokawa View Post
    A long beach full of crabs, fish, flys and goblins, where everyone tends to go at around level 13 to start learning how the battle mechanics work....
    Bad Dunes flashbacks ... *twitch twitch* >.<

    But, you're right, it was a rite of passage and where you learned to play your new job in a party. Painful, but necessary.

  10. #10
    Player
    kurokawa's Avatar
    Join Date
    Mar 2011
    Location
    limsa
    Posts
    283
    Character
    Ernest Hemmingway
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rowyne View Post
    Bad Dunes flashbacks ... *twitch twitch* >.<

    But, you're right, it was a rite of passage and where you learned to play your new job in a party. Painful, but necessary.
    Ah man I miss it. I might go back for a laugh. The dunes, it has such a ring to it.

    3 hour parties on the secret beach, learning your trade as a WAR without a subjob, then you see someone crack out Ifrit summon for the first time.

    Magic.

    That's my one thing - bring back the sense of wonder, the player made fun that sticks in the memory for years - like when I beat the sandy 2-3 Dragon Solo on my BLU. I'll never forget that.

    I can't think of a single experience in 14 so far that makes me look back and think, "wow that was so cool I wish I could do it again."
    (2)

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