Quote Originally Posted by Eightbit View Post
I think I follow. So instead of healing hp, it generates a shield say based off the damage done instead? If so, it still runs into the flaw that a flat percent mitigated is better in the long run over anything that is based of a fixed out put number.
Correct, and yes to an extent percent mitigation is better than fixed soak, but conceptually that is the difference between PLD and WAR. Paladins is the mitigation tank, Warrior is the soak tank. That's why I'm a bit concerned with the 2.1 changes adding so much mitigation to the Warrior.