Quote Originally Posted by Fensfield View Post
'Late summer' I believe was Yoshida's answer to that.

As for me? I'm not sure. I'll quit whenever they finally rip out enough of the things the game actually did right at the start to make me finally feel too bitter to play.

I mean they keep pulling all the nice little touches.. partial collision detection on characters, they're threatening to pull those little steps you take as you stop from a run, they removed the believable monster sizes, it's beginning to seem like they're going to remove being able to wear whatever you like from the initially available gear (at the cost of stats)...

There has to be a point where I won't be able to take it any more, right? Maybe if they break the smooth animation transitions, or mess-up the ambient sound quality or something...

I guess, for now, it may or may not be 1.18 that does it for me. We'll see.. I don't think it will see me off, though, really.
I know right. It's kind of exasperating to think that those changes were advertised as improvements. From my perspective, they were anything but!

I was never particularly enamoured with the mob behaviour in the game, but to remove it entirely rather than to improve upon it was not something I woud have wanted.

In my opinion they should have gone in the other direction and made it full collision-detection (as opposed to partial) and given mobs even more unique behaviours. The alternative they gave us (i.e. flat-out removing everything) should have been the first warning bell that this game was going nowhere, and yet somehow I still managed to give Yoshi the benefit of the doubt until recently.