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  1. #1
    Player
    ToubaboKoomi's Avatar
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    Mar 2011
    Posts
    33
    Character
    Red Sashag
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    When's 1.18 supposed to come out?
    (0)

  2. #2
    Player
    Join Date
    May 2011
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    519
    Quote Originally Posted by ToubaboKoomi View Post
    When's 1.18 supposed to come out?
    Sometime between 1.17 and 1.19 I would wager.
    (2)

  3. #3
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by ToubaboKoomi View Post
    When's 1.18 supposed to come out?
    'Late summer' I believe was Yoshida's answer to that.

    As for me? I'm not sure. I'll quit whenever they finally rip out enough of the things the game actually did right at the start to make me finally feel too bitter to play.

    I mean they keep pulling all the nice little touches.. partial collision detection on characters, they're threatening to pull those little steps you take as you stop from a run, they removed the believable monster sizes, it's beginning to seem like they're going to remove being able to wear whatever you like from the initially available gear (at the cost of stats)...

    There has to be a point where I won't be able to take it any more, right? Maybe if they break the smooth animation transitions, or mess-up the ambient sound quality or something...

    I guess, for now, it may or may not be 1.18 that does it for me. We'll see.. I don't think it will see me off, though, really.
    (4)
    Last edited by Fensfield; 06-03-2011 at 09:22 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  4. #4
    Player
    Join Date
    May 2011
    Posts
    519
    Quote Originally Posted by Fensfield View Post
    'Late summer' I believe was Yoshida's answer to that.

    As for me? I'm not sure. I'll quit whenever they finally rip out enough of the things the game actually did right at the start to make me finally feel too bitter to play.

    I mean they keep pulling all the nice little touches.. partial collision detection on characters, they're threatening to pull those little steps you take as you stop from a run, they removed the believable monster sizes, it's beginning to seem like they're going to remove being able to wear whatever you like from the initially available gear (at the cost of stats)...

    There has to be a point where I won't be able to take it any more, right? Maybe if they break the smooth animation transitions, or mess-up the ambient sound quality or something...

    I guess, for now, it may or may not be 1.18 that does it for me. We'll see.. I don't think it will see me off, though, really.
    I know right. It's kind of exasperating to think that those changes were advertised as improvements. From my perspective, they were anything but!

    I was never particularly enamoured with the mob behaviour in the game, but to remove it entirely rather than to improve upon it was not something I woud have wanted.

    In my opinion they should have gone in the other direction and made it full collision-detection (as opposed to partial) and given mobs even more unique behaviours. The alternative they gave us (i.e. flat-out removing everything) should have been the first warning bell that this game was going nowhere, and yet somehow I still managed to give Yoshi the benefit of the doubt until recently.
    (3)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    64
    Let's have FAITH.

    Imagine, 1.18 : Battle System Change, means party formation will change with it , eg. different way to grind, different way to fight NMs

    1.19: Grand Company / Dungeon : New place to party up rather than Broken Water

    1.20: new Super NMs, new CLASS : It nice to fight more rank50 NMs, its fun to play new class with new battle system

    1.21(Expansion): New area ( Isgard), new Job again ( More job), new dungeon(very possible), transportation(chocobo/airship)

    1.22(Expansion continue): Rank up to 75!! (New skill, new area to stick around, like Morha, new NMs to fight with, new dugoen, new job quest, new items to collect)

    1.23: New ideas to come! (Maybe like PVP team up, something like dynamic, ....etc)


    SEE?! I'm so exciting!! You should be too! There's never a final straw!!
    OMG! did i just sound like Yoshi??

    Above are out of my imagination :P
    (0)

  6. #6
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Blair View Post
    Let's have FAITH.

    Imagine, 1.18 : Battle System Change, means party formation will change with it , eg. different way to grind, different way to fight NMs

    1.19: Grand Company / Dungeon : New place to party up rather than Broken Water

    1.20: new Super NMs, new CLASS : It nice to fight more rank50 NMs, its fun to play new class with new battle system

    1.21(Expansion): New area ( Isgard), new Job again ( More job), new dungeon(very possible), transportation(chocobo/airship)

    1.22(Expansion continue): Rank up to 75!! (New skill, new area to stick around, like Morha, new NMs to fight with, new dugoen, new job quest, new items to collect)

    1.23: New ideas to come! (Maybe like PVP team up, something like dynamic, ....etc)


    SEE?! I'm so exciting!! You should be too! There's never a final straw!!
    OMG! did i just sound like Yoshi??

    Above are out of my imagination :P
    I thought it was explicitly stated that dungeons were coming in 1.18?
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by SuzakuCMX View Post
    I thought it was explicitly stated that dungeons were coming in 1.18?
    it was
    blair posted something without looking up known facts

  8. #8
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by TheVedis View Post
    it was
    blair posted something without looking up known facts
    It just means 1.18 will be bigger than he/she is expecting!
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  9. #9
    Player
    Soukyuu's Avatar
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    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Vesperia View Post
    I know right. It's kind of exasperating to think that those changes were advertised as improvements. From my perspective, they were anything but!

    I was never particularly enamoured with the mob behaviour in the game, but to remove it entirely rather than to improve upon it was not something I would have wanted.
    Exactly. It's really annoying seeing good features being removed completely instead of improving them to get rid off any potential faults. And also, whoever thought of increasing monster sizes should be beaten with a club.
    Huge rats & squirrels... ohhh, scary... not. If anything, that looks completely ridiculous.

    Quote Originally Posted by Rowyne View Post
    Oddly, my husband and I were talking about the game tonight and said this very same thing. If FFXIV fails, I doubt we'll ever see another FF MMO.
    You know what, I start thinking that it could be a good thing. Seeing how SE handled PC titles so far suggest they should either finally get a grip and increase their team's competency somehow or just stick with console titles and forget there is such a thing as a PC.
    (4)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  10. #10
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Soukyuu View Post
    Exactly. It's really annoying seeing good features being removed completely instead of improving them to get rid off any potential faults.
    What is considered "good" is extremely debatable and very fallible in this case. As some have how shall we put it, "irredeemable" MMO (I think Gamespot led that charge).

    Simply put, you're going to have to amputate if the part is rotten and will only infect and reduce the effectiveness of anything you think of.

    Certain "things" have to go, for both short term and/or long term.
    (2)