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  1. #1
    Player
    Errors's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    306
    Character
    Errors Phynrir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    (05.07.2013) Interview with Naoki Yoshida at the Japan Expo, Paris

    Source: http://rainyautumnskies.wordpress.co...an-expo-paris/

    Chuki (JOL): About the Limit Break system, the thing is that players are a bit disappointed with it, some players are selfish and just press the button whenever it’s available and they’d rather have some individual Limit Break AND a group Limit Break they can use in very important situations, that would make things fairer for everyone.

    Naoki Yoshida: Actually I have no intention to introduce individual Limit Break because that’s no different from another Weapon Skill apart from flashier effects; I don’t think there’s a problem for people to press the Limit Break button up to Lv50. We specially designed it so you can just go ahead and press it, it doesn’t have to be necessary to use Limit Breaks. However, in the more difficult battles you will have to consider when to use them, which one to use, which level, which action, that’s going to come up when we introduce the endgame content. From Lv50 onwards, we’ll have to make sure you use them at the right time, but before Lv50 just try your own Limit Break and see what kind of effect it has.
    (0)

  2. #2
    Player
    Aleksandr's Avatar
    Join Date
    Feb 2012
    Posts
    140
    Character
    Syaoran Nailo
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Errors View Post
    (05.07.2013) Interview with Naoki Yoshida at the Japan Expo, Paris

    Source: http://rainyautumnskies.wordpress.co...an-expo-paris/

    Chuki (JOL): About the Limit Break system, the thing is that players are a bit disappointed with it, some players are selfish and just press the button whenever it’s available and they’d rather have some individual Limit Break AND a group Limit Break they can use in very important situations, that would make things fairer for everyone.

    Naoki Yoshida: Actually I have no intention to introduce individual Limit Break because that’s no different from another Weapon Skill apart from flashier effects;I don’t think there’s a problem for people to press the Limit Break button up to Lv50. We specially designed it so you can just go ahead and press it, it doesn’t have to be necessary to use Limit Breaks. However, in the more difficult battles you will have to consider when to use them, which one to use, which level, which action, that’s going to come up when we introduce the endgame content. From Lv50 onwards, we’ll have to make sure you use them at the right time, but before Lv50 just try your own Limit Break and see what kind of effect it has.

    I read Yoshida's response as: I am to lazy to make a system. I will do a half ass job and the players will accept it. It won't make sense, but it is Final Fantasy so suck it.
    (2)

  3. #3
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Errors View Post
    (05.07.2013) Interview with Naoki Yoshida at the Japan Expo, Paris

    Source: http://rainyautumnskies.wordpress.co...an-expo-paris/
    You are answering the wrong question. They are not actually asking for an individual limit break, they are asking for a different animation for when each class hits there 1 LB button. Which I 100% agree with.

    Having multiple classes using the same animation is more than ridiculous, it just doesn't make sense. They were too rushed to get out the door that they didn't have time to worry about it.

    It is something they can easily do, actually, since they just need to keep the same damage, just change the actual animation so that each class looks like it fits... instead of monks using swords, for example. A simple animation change when a monk hits the LB is something that should and needs to be done. Monks don't use swords
    (0)

  4. #4
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rhas View Post
    You are answering the wrong question. They are not actually asking for an individual limit break, they are asking for a different animation for when each class hits there 1 LB button. Which I 100% agree with.

    Having multiple classes using the same animation is more than ridiculous, it just doesn't make sense. They were too rushed to get out the door that they didn't have time to worry about it.

    It is something they can easily do, actually, since they just need to keep the same damage, just change the actual animation so that each class looks like it fits... instead of monks using swords, for example. A simple animation change when a monk hits the LB is something that should and needs to be done. Monks don't use swords
    They could always bring back 1.0 Pugilist's Simian Thrash (possibly spice it up a bit) and use that for LB. Hell, most of the work is already done.
    (0)