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  1. #11
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Tenku View Post
    I'm pretty sure SE has learned their lesson from FFXI. The relic +1 weapon will be used to obtain a weapon that's higher than ilvl 95 in the future which will probably be so difficult that you HAVE to have the Allagan weapon.
    Ya...plus they stated that in the future we will be upgrading relics into 'Legendary' weapons eventually.
    (1)

  2. #12
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    pretty sure the whole idea is to give proper motivation to fight twintania and since every weapon from coil is from her while armor is pretty randomly distributed it is the obvious choice.
    also with relic+1 being basically a freebie and a new level 90 weapon coming out too, making twintanias slightly stronger is probably the better option overall instead of a bunch of secondary stat changes

    since they didn't add any new level 90 armors that problem doesn't really exist for anything else
    (0)

  3. #13
    Player
    permbanned's Avatar
    Join Date
    Oct 2013
    Posts
    138
    Character
    Lazy Cat
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by FMElan View Post
    the entire Tomestone system is in place to help players who got unlucky with the RNG in the final dungeon
    If that were true then only Coil would drop myth tomes. The truth is they're welfare epix so that everyone that plays can have the best gear with little to no effort.
    (4)

  4. #14
    Player
    Devilray's Avatar
    Join Date
    Sep 2013
    Posts
    126
    Character
    Devilray Asura
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Quote Originally Posted by permbanned View Post
    If that were true then only Coil would drop myth tomes. The truth is they're welfare epix so that everyone that plays can have the best gear with little to no effort.

    +1. It has nothing to do with unlucky RNG. It is so casual players do not get left behind and feel inferior when newer content comes out.
    (4)

  5. #15
    Player
    FMElan's Avatar
    Join Date
    Nov 2013
    Posts
    160
    Character
    Sophia Dirschelle
    World
    Hyperion
    Main Class
    Paladin Lv 96
    Quote Originally Posted by permbanned View Post
    If that were true then only Coil would drop myth tomes. The truth is they're welfare epix so that everyone that plays can have the best gear with little to no effort.
    The distribution is definitely messed up, but that's the way they were described when we were still in Phase 4(maybe 3?) of the Beta. What surprises me more is the number of players wearing them and either thinking they're "hardcore" or thinking they're necessary to even challenge Binding Coil.

    Especially considering your opinion was the more prevalent one during Beta. Personally, the Myth gear just looks better, to me, so that's what I'll be aiming for on my main, at least.
    (0)
    Last edited by FMElan; 12-09-2013 at 07:38 PM.

  6. #16
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by MMONSTER View Post
    Maybe this has already been addressed and I missed it, but I fail to understand the logic behind the decision to only raise the item level of the weapons dropped in turn 5. It was explained that due to the extreme difficulty of Turn 5 the weapons would receive a slight buff, but by that logic why wouldn't the other gear that drops in the same turn that has to be achieved through the same difficulty, or are they at least planning to put those loot drops on other turns, for example BRD has a total of 4 items that can be dropped in turn 5, including the weapon, seems a little off balanced that you would have to beat turn 5 numerous times to get items that are only i90 and are not even BiS. Maybe someone can help explain this logic to me.
    I think you answered your own question. Bard has 4 items that drop in turn 5. If you think about that for a second, you'll see that means bard would have 4 level 95 items whereas the other classes would only have 2. I assume they chose weapons because it is an easy change that affects all jobs equally.
    (2)

  7. #17
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    The reason is simple: Weapons are the only thing that only drop on T5 regardless of class. Changing everything on T5 to ilv95 would mean that some classes would have i95 belt or accessory (minimal stat dif) while others would have i95 legs (which would be considerably higher stat difference between i90 and i95). In other words, some classes would get more relevant drops than others. Don't forget that some classes have more T5 drops than others, which again, would make things unfair. 1 healer drop X 3 bard drops, for example.

    Simply changing the loot table to make all secondary loot the same category would piss a lot more people off because a lot of people buying myth gear takes into account T5 drops when gearing up.

    Also, since I mentioned myth gear, let's not forget you can get everything else with myth, but not the weapon. Increasing iLv of non weapons could possibly render some myths useless earlier than others.


    Logic explained.
    (2)
    Last edited by AdvancedWind; 12-09-2013 at 08:02 PM.

  8. #18
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by AdvancedWind View Post
    The reason is simple: Weapons are the only thing that only drop on T5 regardless of class. Changing everything on T5 to ilv95 would mean that some classes would have i95 belt or accessory (minimal stat dif) while others would have i95 legs (which would be considerably higher stat difference between i90 and i95). In other words, some classes would get more relevant drops than others. Don't forget that some classes have more T5 drops than others, which again, would make things unfair. 1 healer drop X 3 bard drops, for example.

    Simply changing the loot table to make all secondary loot the same category would piss a lot more people off because a lot of people buying myth gear takes into account T5 drops when gearing up.

    Also, since I mentioned myth gear, let's not forget you can get everything else with myth, but not the weapon. Increasing iLv of non weapons could possibly render some myths useless earlier than others.


    Logic explained.
    So you are against more ilvl95 ? If TT drops ilvl95 weapon,shield and Legs. All ilvl95.

    With new 450 myth cap, CT ilvl80 gear, ilvl90 extreme primal weapon and accesory. There no excuse to not be geared enough. Average ilvl 80, acc capped and a ilvl90 weapon should be enough. Current TT drops is very unfair to bards.
    (1)
    Last edited by sharazisspecial; 12-09-2013 at 08:31 PM.

  9. #19
    Player
    ZaelC's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Zael Cresnah
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MMONSTER View Post
    Maybe this has already been addressed and I missed it, but I fail to understand the logic behind the decision to only raise the item level of the weapons dropped in turn 5. It was explained that due to the extreme difficulty of Turn 5 the weapons would receive a slight buff, but by that logic why wouldn't the other gear that drops in the same turn that has to be achieved through the same difficulty, or are they at least planning to put those loot drops on other turns, for example BRD has a total of 4 items that can be dropped in turn 5, including the weapon, seems a little off balanced that you would have to beat turn 5 numerous times to get items that are only i90 and are not even BiS. Maybe someone can help explain this logic to me.
    Because if all the T5 drops get buffed, then you as a BRD will have 4 level 95 items and not every class gets 4 items in t5. So other class will come to forums to say and i quote: "I fail to understand the logic behind the decision to only raise the item level of the drops in turn 5. So why just BRD's? its not like they are the only ones making T5." Then they will ask to raise the level for every Allagan gear to 95, then people will come saying something like "Seriously, I just got all my AF + 1 Set because it was better than Allagan, but now they raise Allagan and all my AF +1 goes to trash". Then ppl will ask for a raise the level of AF + 1 or something dumb like that... And guess what, complains never stop. See where i'm going?. In my opinion I don't understand your logic to make all drops of t5 level 95, neither the "It's Square Enix" logic. Common sense people.
    (1)

  10. #20
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by ZaelC View Post
    Because if all the T5 drops get buffed, then you as a BRD will have 4 level 95 items and not every class gets 4 items in t5. So other class will come to forums to say and i quote: "I fail to understand the logic behind the decision to only raise the item level of the drops in turn 5. So why just BRD's? its not like they are the only ones making T5." Then they will ask to raise the level for every Allagan gear to 95, then people will come saying something like "Seriously, I just got all my AF + 1 Set because it was better than Allagan, but now they raise Allagan and all my AF +1 goes to trash". Then ppl will ask for a raise the level of AF + 1 or something dumb like that... And guess what, complains never stop. See where i'm going?. In my opinion I don't understand your logic to make all drops of t5 level 95, neither the "It's Square Enix" logic. Common sense people.
    They should redistribute the loot, its currently dumb anyway. Drg drops way too common. Each turn should have specific equipment slot 1 chest for mnk+drg+tank loot other chest for mage+brd+healer loot. 4 brd drops in turn 5 is ridiculous lol.

    AF+1 is welfare gear to let you be able to attempt content. It shouldnt be BiS -.-. Until its harder to acquire. Though currently brd af+1 is better then allagan?
    (5)
    Last edited by sharazisspecial; 12-09-2013 at 08:38 PM.

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