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  1. #1
    Player
    Duelle's Avatar
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    Mar 2011
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    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    You're now trying to derail the thread. Go make a thread about hybrids and I'll gladly debate the issue with you. In the general forums. Not here.

    Again, you seem to be utterly incapable of understanding that you can have a job/class with more than one role depending on how it is set up. The line separating a tank MRD from a DPS MRD could be as simple as job traits, job abilities and gear, while still keeping both acceptable in party content.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player Vackashken's Avatar
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    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Duelle View Post
    You're now trying to derail the thread. Go make a thread about hybrids and I'll gladly debate the issue with you. In the general forums. Not here.

    Again, you seem to be utterly incapable of understanding that you can have a job/class with more than one role depending on how it is set up. The line separating a tank MRD from a DPS MRD could be as simple as job traits, job abilities and gear, while still keeping both acceptable in party content.

    Ah, I see peregrine has polluted the mrd forums with his tripe. Honestly, the best thing to do is simply ignore his BS and continue on with what you're talking about amongst your fellow mrds. He is an A-class troll and just likes to read what he says rather then anything else.
    (3)

  3. #3
    Player
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    Mar 2011
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    1,651
    Quote Originally Posted by Vackashken View Post
    Ah, I see peregrine has polluted the mrd forums with his tripe. Honestly, the best thing to do is simply ignore his BS and continue on with what you're talking about amongst your fellow mrds. He is an A-class troll and just likes to read what he says rather then anything else.
    Your A-class mrds are trying to paint lipstick on a pig and will be sitting in town if they don't start paying attention. Stop bragging about how poorly their job is designed. You're not going to fool anyone when a hint of stress hits this system. This continued posture is going to make people laugh at you.

    Maruader is a lol class waiting for the inevitable. Period.

    So will pugs, by the way. You have no use either when the system gets stressed. You're 70% of an archer, and 50% of a gladiator. Evasion tank my ass, you're a blood tank with piss-poor evasion abilities that are of no legitimate advantage, with poor gear.

    At least the lancer has haste.
    (0)
    Last edited by Peregrine; 06-10-2011 at 02:53 AM.

  4. #4
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    Mar 2011
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    1,651
    Quote Originally Posted by Duelle View Post
    You're now trying to derail the thread. Go make a thread about hybrids and I'll gladly debate the issue with you. In the general forums. Not here.

    Again, you seem to be utterly incapable of understanding that you can have a job/class with more than one role depending on how it is set up. The line separating a tank MRD from a DPS MRD could be as simple as job traits, job abilities and gear, while still keeping both acceptable in party content.
    I'm not trying to derail the thread. Marauder is a poorly designed, gimp class right now. that is the thread. If you're some sort of marauder apologist, you're derailing it with your bunk. Mediocre tank. Mediocre DD. Mediocre CC. That's marauder--a waste of a party spot because they're bad at everything.

    It's a worse fate to be poorly designed for what you're SUPPOSED to be doing than to never be designed to do it at all. That is marauder. Laughably below average at everything they were designed to do.

    You're incapable of understanding that you can try to design marauder for these roles all you want and you. Will. Fail. This is what happens when you get stuck trying to make a dd that can tank and start trying to flail around the word "situational" which really means "I can make **** up in my head and pretend I'm useful."

    marauder is of no use to any group right now, considering any role they could situationally fill, there is already someone or a combination better at it than they and any combination.

    marauder makes teams weaker.
    (0)
    Last edited by Peregrine; 06-10-2011 at 02:34 AM.

  5. #5
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Peregrine View Post
    You're incapable of understanding that you can try to design marauder for these roles all you want and you. Will. Fail. This is what happens when you get stuck trying to make a dd that can tank and start trying to flail around the word "situational" which really means "I can make **** up in my head and pretend I'm useful."
    I understand that with limitations, changes in design and some interesting abilities, MRD could quite become a decent tank if built, statted, geared and "specced" (as in abilities put together to make the class tick) properly, and the same for a DD. The class, however, needs changes for that to happen. Again, you've made this clear and evident.

    I'm still waiting on that hybrid thread, by the way.
    Quote Originally Posted by Griss
    what Duelle is saying is correct being able to focus on dd or tanking a bit more would really be helpful, there is a small but workable native defensive suite of skills and abilitys but things need to cross classed in to plug holes. and every thing aside from weapon skills of a offensive nature needs to be cross classed in. Now im not saying having to cross class is a bad thing. but i have yet to really find a offensive ying to mrds defensive yang. (ie where the hell is berserk)
    Personally, as much as I hate to give MRD a stance mechanic, they might need one in place just to create the foundation for proper tanking and DPS builds. Then you'd have to have MRD-native abilities work in a certain way while in one stance and work differently in the other (building off what currently happens with steadfast). Granted, the cross-class abilities are really where stuff can get a little jumbled, but at the moment MRD seems to lack that extra focus needed to bring it up to par with GLA in the tank department. Admitedly, I don't know where a good MRD stands compared to other classes in terms of DPS, but if Pere's senseless rambling happens to hold an ounce of truth, they might be coming up short in that department as well.
    (0)
    Last edited by Duelle; 06-12-2011 at 02:29 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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