
Exactly. Rift had nice big open zones and the Storm Legion had even bigger open zones.. oh and hey NO LOADING SCREENS BETWEEN ZONES. Imagine that.
FFXIV ARR just screams rush to "completion". They half assed almost everything in this game.
Last edited by Despite; 12-09-2013 at 03:15 AM. Reason: spelling



I think that is the one universal concept with MMOs since the genre first came out. People also seem to hate the game they love and always bash the devs and the company.



I don't see it. Rift was one of the least visually attractive MMO's I played. The areas were wide, but the details on spells and monsters were minimal so I don't think it's equivalent.
Guild Wars 2, however, is a great example of detailed visuals with wide open spaces. TERA as well, though its landscapes were fairly simple.
I disagree with your comment re:Rift, but I do agree that GW2 and TERA have excellent zone designs. Though TERA is a bit too happy with the invisible walls as well, you can still do some great mountain climbing/sight seeing. And GW2... no MMO has ever made me quite so happy with all the enterable buildings and stuff. XIV comes close on the buildings aspect, but Squeenix shadows it by putting so many NPCs in all the available chairs.

the zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.
I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )
simply put I want to travel though zones that have risk and scare the shit out of me
Dangerous open world? Never going to happenthe zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.
I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )
simply put I want to travel though zones that have risk and scare the shit out of me![]()
about ps3 limitation where is the fact!? have dev said that? or is you guys.
XI has ps2 limitation by bigtime..
Zone are fine, larger is just anoying wanna spend like in 1.0? 1 or 2 hours runing from point A to B?



Thanks but let's leave the invisible potion and 30min travel time in FFXI where they belong.the zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.
I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )
simply put I want to travel though zones that have risk and scare the shit out of me

oh come on, there where "some" good times had when traveling to things
i am certainly not asking for everything to have long hard travel times, just some things. just asking for variety
examples
some areas you just warp to from the duty finder ( most dungeons as they are now )
some areas you need to be in the zone ( coil )
some ares you need to be at the entrance
some areas you need to walk to full zone
some ares you need to play the sneak/invis game
some areas require solving a group puzzle
some ares you have to grind your way in solo
some areas you have to grind your way in as a party
some areas you can not access tell you beat a story event
and the most extreme, grinding into an area over a period of a few days, ( yes I am serious , I would love this ) no access to warping, no access to town, no vendors, log in and out together as a group. better have all the items you need before you leave, or be able to make them along the way... Someone please put this into an MMO as an option to do, i want some real adventure... i know many people would never like this, but why is it not a choice for something to do
Last edited by zeroumus; 12-09-2013 at 07:42 AM.
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