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  1. #61
    Player
    Despite's Avatar
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    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Naunet View Post
    Rift. Wide open, massive zones with none of the infuriating invisible walls and canyon-like choke points that funnel you from Location A to Location B like in XIV.
    Exactly. Rift had nice big open zones and the Storm Legion had even bigger open zones.. oh and hey NO LOADING SCREENS BETWEEN ZONES. Imagine that.
    FFXIV ARR just screams rush to "completion". They half assed almost everything in this game.
    (5)
    Last edited by Despite; 12-09-2013 at 03:15 AM. Reason: spelling

  2. #62
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Alish View Post
    They honeymoon period of this game is over it seems :P, now that the Haterade has started to take effect people are starting to be a tad bit over-dramatic about this game.
    I think that is the one universal concept with MMOs since the genre first came out. People also seem to hate the game they love and always bash the devs and the company.
    (1)

  3. #63
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Despite View Post
    Exactly. Rift had nice big open zones and the Storm Legion had even bigger open zones.. oh and hey NO LOADING SCREENS BETWEEN ZONES. Imagine that.
    FFXIV ARR just screams rush to "completion". They half assed almost everything in this game.
    I don't see it. Rift was one of the least visually attractive MMO's I played. The areas were wide, but the details on spells and monsters were minimal so I don't think it's equivalent.

    Guild Wars 2, however, is a great example of detailed visuals with wide open spaces. TERA as well, though its landscapes were fairly simple.
    (0)

  4. #64
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Allyrion View Post
    Guild Wars 2, however, is a great example of detailed visuals with wide open spaces. TERA as well, though its landscapes were fairly simple.
    I disagree with your comment re:Rift, but I do agree that GW2 and TERA have excellent zone designs. Though TERA is a bit too happy with the invisible walls as well, you can still do some great mountain climbing/sight seeing. And GW2... no MMO has ever made me quite so happy with all the enterable buildings and stuff. XIV comes close on the buildings aspect, but Squeenix shadows it by putting so many NPCs in all the available chairs.
    (0)

  5. #65
    Player
    zeroumus's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Zeroumus Garagelan
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    the zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.

    I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )

    simply put I want to travel though zones that have risk and scare the shit out of me
    (0)

  6. #66
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by zeroumus View Post
    the zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.

    I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )

    simply put I want to travel though zones that have risk and scare the shit out of me
    Dangerous open world? Never going to happen
    (0)

  7. #67
    Player
    zeroumus's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Zeroumus Garagelan
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by zdub303 View Post
    Dangerous open world? Never going to happen
    well, i want it. at least for areas far away from cities...


    is it really too much to ask for to have a MMO that has BOTH, OPEN/dumbed down areas .. AND.. OPEN/hard ares that you can elect to challenge when your ready.
    (0)

  8. #68
    Player
    Tagihi's Avatar
    Join Date
    Dec 2011
    Posts
    372
    Character
    Lhei Fox
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    about ps3 limitation where is the fact!? have dev said that? or is you guys.

    XI has ps2 limitation by bigtime..

    Zone are fine, larger is just anoying wanna spend like in 1.0? 1 or 2 hours runing from point A to B?
    (0)

  9. #69
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by zeroumus View Post
    the zones are too small. however they are designed that size to run on poor hardware. Not likely going to change now.. but that being said. It would be nice to see future zones added to the game that have less comforts in them as you venture away from the main traffic areas.

    I would like to see expansion zones added that have less teleport access and more dangerous areas. I would even go as far as to say i would like areas that normally require group effort to get to most areas and content ( dungeons, hubs, towns )

    simply put I want to travel though zones that have risk and scare the shit out of me
    Thanks but let's leave the invisible potion and 30min travel time in FFXI where they belong.
    (0)

  10. #70
    Player
    zeroumus's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Zeroumus Garagelan
    World
    Hyperion
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Dyvid View Post
    Thanks but let's leave the invisible potion and 30min travel time in FFXI where they belong.
    oh come on, there where "some" good times had when traveling to things

    i am certainly not asking for everything to have long hard travel times, just some things. just asking for variety

    examples

    some areas you just warp to from the duty finder ( most dungeons as they are now )
    some areas you need to be in the zone ( coil )
    some ares you need to be at the entrance
    some areas you need to walk to full zone
    some ares you need to play the sneak/invis game
    some areas require solving a group puzzle
    some ares you have to grind your way in solo
    some areas you have to grind your way in as a party
    some areas you can not access tell you beat a story event

    and the most extreme, grinding into an area over a period of a few days, ( yes I am serious , I would love this ) no access to warping, no access to town, no vendors, log in and out together as a group. better have all the items you need before you leave, or be able to make them along the way... Someone please put this into an MMO as an option to do, i want some real adventure... i know many people would never like this, but why is it not a choice for something to do
    (0)
    Last edited by zeroumus; 12-09-2013 at 07:42 AM.

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