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  1. #1
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Hyrist View Post
    You're level fifty, there's nothing preventing you from exploring areas that are more dangerous now.
    There is no such thing as a dangerous area in 2.0. Sure there is actually a good deal to explore but was absolutly zero reason to do so, hell there aren't even things like hidden lore objects to walk around and see. I'm all for better and grander zones but I'd rather them give them more of a purpose than being a staging area for fates and quests.
    (7)

  2. #2
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Jynx View Post
    There is no such thing as a dangerous area in 2.0. Sure there is actually a good deal to explore but was absolutly zero reason to do so, hell there aren't even things like hidden lore objects to walk around and see. I'm all for better and grander zones but I'd rather them give them more of a purpose than being a staging area for fates and quests.
    *Stares at you funny*

    Every map marker is a lore item, though finding the Lore behind it is a bit difficult, you'd actually have to do quests to figure out the lore. The Lore for the Beastmen areas, however, are likely to be revealed in the Beastmen Quests we're supposed to get in 2.1.

    Exploration is it's own reason. I don't understand this concept that they have to be lead by the nose to explore something, then be given a tasty biskit for doing what they were told to do. I happen to have more self-motivation than a canine, thank you.

    And yes, there are dangerous areas. Granted, running through an area or using a mount significantly reduces the danger, but it does not eliminate it. If you get disorientated alone in a Beast-man stronghold, you can die.

    It's no level 72 Drake one-shotting you for taking the wrong turn in Southern Thanalan, but it does mean you can't just leisurely stroll everywhere and not expect to get engaged.
    (5)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Hyrist View Post
    *Stares at you funny*
    Exploration is it's own reason. I don't understand this concept that they have to be lead by the nose to explore something, then be given a tasty biskit for doing what they were told to do. I happen to have more self-motivation than a canine, thank you.

    And yes, there are dangerous areas.
    Why thank you for being so condescending, always know I've struck a nerve when people lose the abillity to have civil conversation!

    Exploration does not have it's own reason, it's not difficult to do, there is no reward (Slight lie exploring the realm achievments are nice), the developers take 0 effort to reward people who do explore I don't mean give us items or experience but reward us with more than a lifeless zone with a handfull of monsters floating around aimlessly. Quests or no quests much of the world is utterly devoid of lore leaving it up to you to just assume what's going on (Please don't try and school me on this if you look at my history you would know I am a extreme advent of open world content and ingame lore)

    Once you hit level 50 unless you are utterly incapable of looking at your map provided to you for walking into a square you have 0 chance to die, engage 12 mobs that do minor damage to you even at their highest level? start walking(Or sprint if your motivated enough to avoid danger...) and you will more often than not be outside their short. short leashes within moments that's also indicating you have 0 abillity to fight back and survive outside walking away wich everyone does. Even the most fresh 50 character can take on up to 4 level 50 enemies with 0 consequence more if they are actually trying to fight.

    While you continue to think of witty ways to insult me I'll be thinking of ways to make open world exploration more exciting than just having a yellow rock in a cave. Christ the community has a great sense of adventure I remember when they implemented the guardian symbols in 1.0 (Found out later to be part of a quest that lead you by the hand unfortunatly) it was a mad race to see who could find the location of all 12 stones, most of them existed in "Real" dangerous areas where your abillity to navigate the land while avoiding monsters making it something few could manage. It was great to have the community working together to find these stones try and puzzle what they were for, it was disheartening that when the quest to find them was implemented to find them for the story it was just (!) marks on your map.

    Giving us reason to explore the world would have been a great idea, the big problem the game has is it rarely let's the community solve problems for itself it instead leads us by the hand or places walls infront of our progression. They work harder at getting us to do thing their way at their pace rather than finding ways to entertain us paying customers. It's what happens when you have a plan in mind and decide you have zero room for deviation to see what the players actually want.

    I could go on but it would go beyond mere exploration purposes, I'll just restate my starting point.

    "I'm all for bigger grander zones, but they need to be more than a staging point for quests and Fates"

    I await your next condescending remark with bated breath.
    (11)

  4. #4
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Jynx View Post
    There is no such thing as a dangerous area in 2.0.
    Ever been to the Sylphlands? Can't wait for Ramuh.
    (2)

  5. #5
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Amyas View Post
    Ever been to the Sylphlands? Can't wait for Ramuh.
    There are a lot of safe zones there, actually.
    (1)

  6. #6
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by KamikazeMan View Post
    There are a lot of safe zones there, actually.
    Sure, but that's no fun. Go there around 45 or so to finish up your hunt log, that makes it extra fun :3
    (0)

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