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Thread: PvP in ff14

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  1. #1
    Player
    Nonlinear314's Avatar
    Join Date
    Sep 2013
    Posts
    86
    Character
    Gorgeous George
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Malachi_Draven View Post
    Lol, I'm pretty sure that Wolves' Den counts as PvP. I mean it's Players...fighting...yep, you guessed it - other Players.

    Actually I'm quite looking forward to it. I hear it's going to have 30 Ranks to go up in, and also special abilities that are purchased with PvP Points.

    Now the only question is whether or not it'll have a tournament system and/or seasons.
    There are actually other, way more critical questions regarding PvP in ARR, like how will the inherently "laggy" client-server system translate to manic PvP button mashing?

    Instant Ability Eaten

    He spammed Foresight after using Flash but didn't get the buff. The Foresight animation went off, the CD was triggered but no Foresight buff. How is this going to translate to manic PvP button mashing? My guess is there is going to be a lot of frustration and rage, especially on long, important CDs like Hallowed Ground.
    (2)


  2. #2
    Player
    Malachi_Draven's Avatar
    Join Date
    Aug 2013
    Location
    Wolves' Den
    Posts
    54
    Character
    Malachi Draven
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Nonlinear314 View Post
    There are actually other, way more critical questions regarding PvP in ARR, like how will the inherently "laggy" client-server system translate to manic PvP button mashing?

    Instant Ability Eaten

    He spammed Foresight after using Flash but didn't get the buff. The Foresight animation went off, the CD was triggered but no Foresight buff. How is this going to translate to manic PvP button mashing? My guess is there is going to be a lot of frustration and rage, especially on long, important CDs like Hallowed Ground.
    Yeah I know that's a big problem. SE has said that in 2.1, certain areas such as Raids and Wolves' Den battles will be optimized and have increased performance as far as latency goes. Not sure if it'll be a good enough solution, but we'll just have to wait and see. I'm just happy they actually acknowledged it's a problem.
    (1)
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