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  1. #1
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Join the dark side and level another character (different toon, e.g. an alt) like the rest of us and bypass the 2nd job problem. On an alt you can farm 300 myth (450 after 2.1) separately from your main toon. You can run BCB twice, CT gear twice, etc etc etc.

    So basically, my main is my tank. My Alt is my healer, and eventually I'll level another one for DPS. And I do all my crafting/gathering on my tank.

    If you just do Hunting Log, Story Quests, required dungeons, and fates you can level an alt to 50 in about 5 days at 4 hours a sit.

    It sucks mailing stuff to alts (you can't), so I just get my alt's to their retainers and post a 1 gil item on the ah for 100,000 gil or w/e then log on my main and buy it. Or I have a friend trade me stuff.

    To level an alt, I basically followed this path

    1: Get all aethrytes in starting nation
    2: Do Story quest, hunting log, and a leve or 2 till 15
    3: Get all aehterytes in the other 2 nations
    4: Do Satasha etc to 20
    5: Get Chocbo
    6: Grind out 2k seals with fates, and GC Hunting Log
    7: Go get every teleport point in the game
    8: Continue story mode and save all quests before level 30 for cross class jobs
    9: Use quests/fates/dungeons > level 30 to get to 50

    Takes about a week 4 hours a night
    (0)
    Last edited by Ryios; 12-06-2013 at 02:28 AM.

  2. #2
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    Personally I see lockouts as necessary to prevent content from being depleted faster than new content can be developed, as annoying as a lockout can be.
    I just don't agree with them putting lockouts on content that's technically obsolete already for several players' "main job". Maybe the people who haven't attempted Coil greatly outnumber those who have, but if there were a limit of only one item per run in CT then those who are behind could catch up and start doing Coil. I'd wager that those who are behind will still be working on Coil until 2.2 hits.

    I'm fine with how Coil currently operates. The group I run with is still struggling on Turn 4 because we're at a gear disadvantage due to the lack of useful drops in Turns 1 and 2. I was hoping CT could help fill in the gaps and then use it as an option to gear up alt classes, but SE obviously has other plans.

    Quote Originally Posted by Ryios View Post
    Join the dark side and level another character (different toon, e.g. an alt) like the rest of us and bypass the 2nd job problem. On an alt you can farm 300 myth (450 after 2.1) separately from your main toon. You can run BCB twice, CT gear twice, etc etc etc.
    The whole point of the Armory system is to be able to do everything on one character. Having to level a completely different character just to be able to gear up a separate class defeats the entire purpose.

    I'm fine that Myth and Allagan gear are limited in how you can obtain them because they're currently the best available, but it's a backwards step putting a limitation as severe as 1 item per week in CT for lower ilvl items. This limitation is even more disappointing considering it's something that can be done in the DF. Every other piece of content done via DF can be repeated ad nauseum, except now for this. (and I guess the extreme primals, but I'm ok for only being able to do them once a week for an i90 item)
    (8)

  3. #3
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Orophin View Post
    The whole point of the Armory system is to be able to do everything on one character. Having to level a completely different character just to be able to gear up a separate class defeats the entire purpose.
    I agree completely. But I am tired of waiting for SE to fix it and get it right. So I am leveling an alt like the rest of the people I play with. I'm tired of paying 15$ a month to do nothing for 6 days when I could level an alt and at least have something to do for 2 days instead of 1. In other words, I took this problem into my own hands. I don't like that I have to level an alt, but it's currently the only way around the lock out system, so that's what I am doing.

    Also it comes with perks,

    2 * alt AH Retainers (4 atm),
    100 * Alt Count Leve Allowances (I have 200 atm)
    450 Myth Per Alt
    BCB Per Alt
    CT Lockout Per Alt
    Being able to mine Unsoiled Nodes Twice (if you level multiple gathering classes per alt to 50)
    (3)
    Last edited by Ryios; 12-06-2013 at 02:44 AM.

  4. #4
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Ryios View Post

    Also it comes with perks,

    2 * alt AH Retainers (4 atm),
    100 * Alt Count Leve Allowances (I have 200 atm)
    450 Myth Per Alt
    BCB Per Alt
    CT Lockout Per Alt
    Being able to mine Unsoiled Nodes Twice (if you level multiple gathering classes per alt to 50)
    you forgot to mention extra gil from quests.
    (0)