Just offering a sans-kiting strategy myself. Turn 1 is one of those fights that has a few equally viable strats (feed slimes after split, don't feed, kite, etc) and it just boils down to what works for your group. Chimera and the latter stages of Turn 4 are like that too. Maybe Turn 5 as well, but I don't have any experience with it unfortunately.

Either way, I really think having someone proc tail swipes on the OT's snake is the easiest fix for a dying tank.