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  1. #31
    Player
    wahyudi1986's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    Character
    Yuvin Wahyudi
    World
    Tonberry
    Main Class
    Lancer Lv 50
    they should make the grind like this

    1. WP/AK/PS drop ilvl 55-60
    2. farm enough tomes, buy ilvl 70
    3. attempt Crystal Tower for ilvl 80 gear (loot timer every 4 days)
    4. go Binding Coil of Bahamut for ilvl 90 gear
    (2)

  2. #32
    Player
    charlemagne's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    757
    Character
    Charlemagne Ifrit
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    I think there is something of a misunderstanding of where the crystal tower is intended to fit in to the game structure by some people. The Crystal Tower isn't part of the endgame progression as such, it's designed to be more casual than the coil, which is our endgame.
    The game needs a middle tier of dungeon for the many people who are unable to do the coil. The tower may not be the content that endgame progression players want but the game cannot cater only to those players, they will have the coil after all. If the ilvl were to be increased then the difficulty would also have to be increased effectively making it no longer the content level it was intended to be and that the game needs. While the majority of endgame groups will be able to faceroll the tower in their current gear sets, it is not intended for them. The game has to cater for a wide range of abilities, not just those of us who are endgame focused.
    (4)

  3. #33
    Player
    Teon's Avatar
    Join Date
    Sep 2013
    Posts
    287
    Character
    Diamond Lex
    World
    Ultima
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Aegis View Post
    You understand this is exactly the way loot progression was planned in this game? Non top-tier gear becomes easier to get than it was before. Myth caps go up, difficulties get nerfed, entrance requirement relaxed etc. It's done so that people who are more casual can more easily access the current endgame content. If thisweren't done then 6 months down the line new level 50 players will have to compete for places on Titan/WP/Coil/whatever against people rocking full i90s. Even I sigh a little when I see both DDs in a WP DF run are in full AF, even though I know it's unfair.

    People will be making the same complaints when Titan gets nerfed: It's surely fun when a crapper 55 geared with crappy accessories, carried, gets his relic while not having to memorise the patterns we spent hours memorising etc etc

    Most people doing endgame have at least partial i90s now. Gear from CT will not be as good as gear from coil or even myth gear.
    Let me point you out this thread
    http://forum.square-enix.com/ffxiv/t...-out-of-people
    (0)

  4. #34
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Duelle View Post
    You underestimate the RNG gods. I was particularly lucky in that I got three (3) ilvl60 upgrades the first time I ran AK (body, feet, ring). I know for a fact not all share the type of luck I had going from PLD AF to Hoplite pieces on their first, much less consecutive runs of AK as well as WP. Most folks end up having a bunch of tomes from their runs and end up having to get darklight gear. The lockout in that regard meets its goal of limiting distribution of gear from CT (those of you who clamored for "rare" gear to make you feel special got your wish, by the way) while not making darklight gear obsolete. You can leapfrog darklight with myth tome gear, but with the tome cap in place that would take significantly longer, and you will need something to hold you over.
    I'm not worried about RNG in fact I wish SE would add HNM/NMs in the game that drop badass gear with crappy drop rates. So if people want "Rare" gear that's how SE solves that problem.

    As for AK gear is easy to get I've probably gotten like 4 sets of everything except hoplite ring/waist ><.

    With an ilvl55 requirement no one has to get DarkLight or ilvl70 gear and it can still make them obsolete. I have every piece of AK gear and was planning on leveling all my jobs and bypassing DL.




    Quote Originally Posted by charlemagne View Post
    I think there is something of a misunderstanding of where the crystal tower is intended to fit in to the game structure by some people. The Crystal Tower isn't part of the endgame progression as such, it's designed to be more casual than the coil, which is our endgame.
    The game needs a middle tier of dungeon for the many people who are unable to do the coil. The tower may not be the content that endgame progression players want but the game cannot cater only to those players, they will have the coil after all. If the ilvl were to be increased then the difficulty would also have to be increased effectively making it no longer the content level it was intended to be and that the game needs. While the majority of endgame groups will be able to faceroll the tower in their current gear sets, it is not intended for them. The game has to cater for a wide range of abilities, not just those of us who are endgame focused.
    Raising the ilvl requirement isn't about making Crystal Tower End Game content. Its about getting SE to take this dumbass weekly lockout on loot out. Can anyone tell me a reason why they would put a lockout on low level gear that isn't BIS? Besides prolonging content (holding us over until new stuff comes out) or by not making DL/ilvl70 gear obsolete.

    Without a cap in place everyone can just bypass all ilvl70 gear and go from ilvl55 to ilvl80, Which in turn makes all ilvl70 gear obsolete including the new gear from the new dungeons (Pharos). So raising the ilvl on CT would force people to obtain ilvl70 gear and then it would never become obsolete and the weekly lockout on loot can be removed.

    If someone has a better reason for why they are putting a weekly lockout on loot please explain.

    EDIT
    Also let me add to what you said raising the ilvl they do not need to adjust the content difficulty at all. Why? Because how many people are running around in gear that is already above the ilvl55 requirement? A lot, I for one am sitting at 9/11 ilvl90 pieces and I will be running CT on my MNK and I'm willing to bet a lot of other people are going to as well. So CT is going to get torn apart anyways regardless of ilvl requirements.

    I know not everyone and their mom are going to be running in full ilvl90 but I'm pretty sure ilvl60-70 will be the majority. WP-ilvl55 AK-ilvl60 DL-ilvl70

    If people who are level 50 aren't working on getting darklight gear then idk what to say.... It doesn't take forever and a day to get it done. Think its like 53 runs @100 tomes you don't even need to be a speed runner to get that done in a few weeks.

    Quote Originally Posted by IzumiRaito View Post
    The sad thing is they actually LOWERED the required gear to ilvl 50.
    LMAO!
    (2)
    Last edited by Arkista; 12-06-2013 at 01:59 AM.

  5. #35
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    The sad thing is they actually LOWERED the required gear to ilvl 50.

    Quote Originally Posted by Famitsu
    クリスタルタワーの平均アイテムレベル制限は50
    (1)

  6. #36
    Player
    CianaIezuborn's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Ciana Iezuborn
    World
    Cactuar
    Main Class
    Armorer Lv 50
    Quote Originally Posted by IzumiRaito View Post
    The sad thing is they actually LOWERED the required gear to ilvl 50.
    I was over ilvl 50 immediately after hitting my first DoW to 50 and walking over to the MB and spending less than 30k on Amber jewelry, the 55 crafted weapon, and a 55 militia neck. That's stupid low.

    On the other hand, someone in Full darklight with Titan/Garuda weapon and AK ring wouldn't be at ilvl 70, so that's stupid high.

    ilvl 60 would probably have been just right, which would have been half DL/AK and at least a primal weapon. Less if you made an early Myth purchase. But oh well, I still don't see it being difficult by any means, and we'll probably run it in full 8 FC groups especially if it has a loot lockout attached =p
    (0)

  7. #37
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    I'm sure glad this game caters to casuals such as myself, I wouldn't want to be stressed or challenged by any modern game, I have a job and a family I'll have you know. It's just a videogame after all.
    (4)

  8. #38
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by IzumiRaito View Post
    The sad thing is they actually LOWERED the required gear to ilvl 50.
    Wow, that's just a joke if that's true.


    Quote Originally Posted by CianaIezuborn View Post
    On the other hand, someone in Full darklight with Titan/Garuda weapon and AK ring wouldn't be at ilvl 70, so that's stupid high.

    ilvl 60 would probably have been just right, which would have been half DL/AK and at least a primal weapon. Less if you made an early Myth purchase.
    Maybe, but we don't know how they will do ilvl in this game yet. (Unless, they have mentioned it already? Then I'm wrong.)
    I know in TERA, it was based mostly on your weapon and body armor. Accessories played the least part in your overall gear score.
    (1)

  9. #39
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Roris View Post
    Stress free MMO.
    Are video games supposed to be stressful?
    (0)

  10. #40
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Arkista View Post
    snip
    Arkista, I see where you are coming from. I think u are overlooking something though. Just as a disclaimer, the 2nd point you make is definitely worthy of a complain, I agree with you.

    1 - how can you say iLvl70 gear will be obsolete when...

    2 - you can only get one piece of iLvl80 gear a week?

    it will take 6 weeks just to get weapon, head, body, hands, legs, feet. I'm not going to sit in WP gear for 6 weeks... I'm going to fill put in i70 gear while I'm waiting for the other stuff. PVP is coming... there are other dungeons to do, people aren't going to sit in i55 +1 piece of i80 just because "hey, in a week, i can get more i80".

    IMO the 2 complaints you are making are actually solutions to one another. the ilvl req being 55 makes it worth your while to fill in the time between CT drops with other gear. It will only suck b*lls if you say, purchase legs with philosophy tomes, just to get a CT leg drop.
    (0)

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