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  1. #11
    Player
    lorddrakuun's Avatar
    Join Date
    Sep 2012
    Posts
    6
    Character
    Kodath Kirase
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I was put on a EU server, and the times the majority are on are times I am not, so moving my Legacy to a non Legacy server would be awesome.
    (0)

  2. #12
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kailea_Nagisa View Post
    to late for that ;p RMT already did that ^.^
    RMT are like illegal immigrants, they work the jobs that no one really wants to do, mindless farming while Legacy players take the jobs that everyone wants to do, crafting hq stuff.
    (0)

  3. #13
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Make every single item possesed by character untradable (a crafted item when at least one material is untradable also becomes character bound) while transferin legacy -> non legacy in addition to gil limit, and i dont see any problem anymore. Although master craftsmans still may cry.
    (0)

  4. #14
    Player

    Join Date
    Jan 2012
    Posts
    518
    Quote Originally Posted by Johnist View Post
    Sadly, the Non-Legacy has not caught up to Legacy in Markets. I estimate the Legacy->Non-Legacy Transfers starting around February.
    WTF are you talking about?

    I play on one server of each, it's pretty impossible to see any real difference. Given SE's 1m gil limit on transfer there's no argument that'll wreck the economy, on V2 servers there are clearly large numbers of players with at least 1m gil. As for importing costly items, AH prices are very similar.

    No your mantra is long past its' sell by date, it was true in September, it was probably true in October, it's no longer true, at all.

    Quote Originally Posted by IzumiRaito View Post
    Make every single item possesed by character untradable (a crafted item when at least one material is untradable also becomes character bound) while transferin legacy -> non legacy in addition to gil limit, and i dont see any problem anymore. Although master craftsmans still may cry.
    Someone else who clearly doesn't know what he's talking about when it comes to the cost of items.
    (0)

  5. #15
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by KraggyKor View Post
    Quote Originally Posted by IzumiRaito View Post
    Make every single item possesed by character untradable (a crafted item when at least one material is untradable also becomes character bound) while transferin legacy -> non legacy in addition to gil limit, and i dont see any problem anymore. Although master craftsmans still may cry.
    Someone else who clearly doesn't know what he's talking about when it comes to the cost of items.
    This is to prevent bypassing the gil transfer limit by:
    1. buying lots of very expensive materials/items on legacy server.
    2. flooding the non legacy server market with either these items, or items crafted from "imported" materials

    And if someone really wants to move "only to play togeter with friends", there is no reason for them to complain. Otherwise they just want to transfer for profit, and this should not be allowed.
    (0)
    Last edited by IzumiRaito; 12-03-2013 at 07:11 PM.

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