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  1. #171
    Player
    Faedden's Avatar
    Join Date
    Sep 2013
    Posts
    153
    Character
    Eddard Moore
    World
    Balmung
    Main Class
    Gladiator Lv 50
    The more I read about the pvp the more disappointed I get.
    (3)

  2. #172
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I can only imagine they more specifically want to ensure the random parties always have a healer (which DOES have a big impact on the gameplay) and I guess they figured they had to throw the tank role in there too to ensure those players got parties.

    So we don't even get an open world dueling/deathmatch system? >_<
    There will be no open world PvP of any kind. Especially before ARR came out all the PvP haters insisted that it not be allowed. I don't really care personally.

    We don't quite know how the new tanks work in PvP yet w/ the new skillsets.
    Tanks were perfectly effective in the beta test, I'm not saying tanks are bad, I'm just saying the tank role itself isn't a required part of team comp in PvP the way it is in PvE. Tanks are just high sustain low damage melee characters in PvP (generally).

    Frankly I was looking forward to PvP being the one party thing in the game where DPS wouldn't have to wait forever for the duty finder. Now, with this change announced, we will have to wait forever again just like every other duty finder content....

    I love PvP, and I had fun with it in the beta test. Now they keep coming forward with stupid decisions that I fear willl really ruin it even though i may personally still enjoy it.

    So, tl;dr:

    1) Get rid of "Fresh Meat."

    2) Get rid of the 1/1/2 party setup since it didn't originally have it in the first place.

    That's all it will take to make me happy.
    (4)
    Last edited by Alhanelem; 12-03-2013 at 09:18 AM.

  3. #173
    Player
    Defmetal's Avatar
    Join Date
    Mar 2011
    Location
    Delete Lalafell
    Posts
    397
    Character
    Eadieni Valefor
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Or because Tanks won't get to PVP unless they add a system like this ... and if they PVP they want them to have an equal opportunity to have some fun.

    This would otherwise become a nightmare for tanks and a place they might feel generally unwelcome. By forcing you to have a tank in DF PVP they get the same chance to participate and they will be matched up against another tank which avoids the issue of stacking. Leaving the best possible PVP setups to people who plan their groups ahead of time.
    (1)

  4. #174
    Player
    Heavell's Avatar
    Join Date
    Feb 2012
    Posts
    164
    Character
    Serenity Grace
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Hvinire View Post
    Had some more insights into PvP that we wanted to drop here for your discussion:

    In the Wolves’ Den you’re matched via the Duty Finder with the regular 4-person party setup (1 tank, 1 healer, 2 DPS). If you’re looking to mix it up, you can make your own party, and organize the setup as you like. Also anyone organizing their own party setup will be matched with a team doing likewise, and not a randomly organized party.

    Be sure to check out the next Letter from the Producer LIVE XI (Dec 14th), where we’ll be focusing a lot on the Wolves’ Den, and doing our best to answer all your questions!
    I don't get why would Yoshi restrict the room into 4vs4 when instance dungeon works with 8 players and 24 players for patch 2.1?

    IMO, i think it's not wrong to give 8vs8 room available along with 4vs4 as people will show their creativity to combine the jobs, more friends & people will get more fun with this. CMIIW
    (0)

  5. #175
    Player
    Kairgon's Avatar
    Join Date
    Aug 2013
    Posts
    219
    Character
    Zok Kairgon
    World
    Balmung
    Main Class
    Archer Lv 60
    Quote Originally Posted by Hvinire View Post
    In the Wolves’ Den you’re matched via the Duty Finder with the regular 4-person party setup (1 tank, 1 healer, 2 DPS).

    (5)
    Only those who try will become.

  6. #176
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Alhanelem View Post
    I love PvP, and I had fun with it in the beta test.
    The beta test was pretty broken though. Besides the obvious sleep abuse, the main problem with it was that players simply weren't doing enough damage to each other. If the healer was alive they could heal the entire party with their eyes closed. Hopefully the morale stat and PvP specific abilities means we can actually defeat other players in a decently short amount of time, or every PvP match will just be a matter of which team's healer dies first.
    (0)

  7. #177
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Alkimi View Post
    The beta test was pretty broken though. Besides the obvious sleep abuse, the main problem with it was that players simply weren't doing enough damage to each other. If the healer was alive they could heal the entire party with their eyes closed. Hopefully the morale stat and PvP specific abilities means we can actually defeat other players in a decently short amount of time, or every PvP match will just be a matter of which team's healer dies first.
    The PvP-exlcusive skills will include crowd control breakers and such to address those types of issues.
    (0)

  8. #178
    Player
    Ashgarth's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    558
    Character
    Ashgarth Sorel
    World
    Louisoix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kairgon View Post
    Why facepalm?

    Do you want to enter a random party and find yourself with 4 scholars? Just to name one.
    (2)

  9. #179
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Ashgarth View Post
    Why facepalm?

    Do you want to enter a random party and find yourself with 4 scholars? Just to name one.
    Yes, that would be a potentially challenging team comp. dot the enemy and heal eachother? swiftcast rezzes? I think you're trying timply that 4 scholars would be a bad team comp but I think it would work just fine.
    (4)

  10. #180
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Curagaja View Post
    Maybe they will make it so you can't attack a player unless that player is the top of your hate list? Seems really stupid but it's the only reason I can think of that they would force you to have a tank in your party if you use duty finder.
    Could be adding force-target abilities for tanks. (Ex. Force enemy players to lock target on tank for 10 seconds)
    Also, emphasis might be on cover abilities instead of enmity management
    (0)

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