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  1. #1
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Materia feel 100% forgettable.
    I didn't even bother with them until I was 50 and even then it was because I needed them for the stupid relic weapons.

    This system is just bad.
    (12)

  2. #2
    Player
    DarKFoaL's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Zabinie Vortefaurt
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by EvokerKeii View Post
    Materia feel 100% forgettable.
    I didn't even bother with them until I was 50 and even then it was because I needed them for the stupid relic weapons.

    This system is just bad.
    QFT materia.... never saw the use
    (1)

  3. #3
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by EvokerKeii View Post
    Materia feel 100% forgettable.
    I didn't even bother with them until I was 50 and even then it was because I needed them for the stupid relic weapons.

    This system is just bad.
    Sadly, this.

    As happy as I was that materia was coming back and that it would be used to augment/enhance weapons and armor, I had no idea it would be so incredibly limited in the scope of items you could actually use Materia on.

    I have as of yet, had a single reason to use materia outside of using the 2 materia needed per relic weapon quest.

    I was hoping materia would be something that would actually be important/useful throughout my leveling experience, but then I realized I'd have to actually level a crafting class JUST to be able to meld materia to an armor. And then it's further restricted because you HAVE to level up the crafting class that corresponds to the particular armor or weapon you are wanting to put materia into before you can even use the materia. I don't recall any of the FFVII gang being crafters. Last time I checked materia was a ball/gem and you just put it into the slot on your weapon and you were set to go.

    I don't really mind that it's a crafting class feature (since that actually makes them semi relevant). What really bugs me is that you can't put materia into (nearly, if not all) unique/rare weapons and armor. That's the kind of armor/weapons I want to be using, not GenericCrafted Armor #3 or NotSoSpecial Crafted Weapon #5.

    Relics should definitely have Materia slots, Hell all weapons should have materia slots. All armor should have materia slots. Let people customize their stuff more. Jeez. The fact that you can't put materia into endgame weapons and armor unless they are crafted weapons and armor is F'ing stupid. Certainly something I hope that changes in the future.
    (4)

  4. #4
    Player
    Kaizlu's Avatar
    Join Date
    Jun 2011
    Posts
    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by EvokerKeii View Post
    Materia feel 100% forgettable.
    I didn't even bother with them until I was 50 and even then it was because I needed them for the stupid relic weapons.

    This system is just bad.
    It's quite funny how back at 1.0 you almost needed double and some triple melds to do some content. Now you just need to run AK/WP a few times and are set. I miss the "wow" factor of seeing a triple+ meld on people's gear.
    (0)