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  1. #1
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    There was mention of additional Tank class. Chances are they did not finalize what they would do until 2.0 took off and they get some data to see who is playing what and what is short on. That is why they seem to suggest a new Tank class. Unlikely 2.1 (in past, they always gave lots of notice, sneak peaks, and tips on what you need to do to unlock). Maybe 2.2, would not be surprised if it was pushed out to 2.3.

    The issue is that a new class is, sadly, not 'much content'. We can level it up quickly and then be done with it. They need to add more content. Adding a new class is a lot of work but does not occupy people for many hours. So I think they will focus on throwing enough content at us to keep us busy, and THEN new class.
    (0)

  2. #2
    Player
    VisRalis's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    323
    Character
    Kelvena Visralia
    World
    Belias
    Main Class
    Dragoon Lv 62
    Quote Originally Posted by Asiaine View Post
    ... a new class is, sadly, not 'much content'. We can level it up quickly and then be done with it.
    Doing anything 'fast'... don't you think it would be harder to find satisfaction...
    Unless you like it 'fast and furious'?
    ahem.

    I disagree, I think a new class is quite a big of content. It's a new perspective/way to play the game!
    I'm having loads of fun leveling multiple classes as I go. So hearing that there'll be another class? Nice!

    I guess the POV is a bit different when/if you've got multiple classes at 50's already.
    /shrug
    (3)
    Char Profile: http://na.finalfantasyxiv.com/lodestone/character/4512665/

  3. #3
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by VisRalis View Post
    I guess the POV is a bit different when/if you've got multiple classes at 50's already.
    /shrug
    Quite, and that has to be considered. Also the class gameplay may not appeal to all. If they release a big sword wielder, some people may not care for it (like myself). If they release a dancer I'll jump on it (but many others would pass). What they need is content that a larger % of people would do. For example, Crystal Tower: There is a lot of people who will at least try it out.

    At the end it comes down to simple formula:
    Amount of hours spent consuming content (by all people, all worlds).
    Amount of hours spent developing content.

    They will go for best bang for buck option ^^; (Which is why we see a lot of features some would call insignificant... because they are 'cheap' enough to make and have a good return).
    (0)