Quote Originally Posted by Nullie View Post
Its the magic damage (thyrus +1) on top of the stats that adds to your healing making it the best overall.
Quote Originally Posted by Thorauku View Post
CMIIW 1 damage = 9 of your base stats.

So with 3 magic damage increase, it's like you're gaining a 27 mnd (assuming mnd is the base stat. of WHMs)
Quote Originally Posted by SeraviEdalborez View Post
The jump from relic to relic+1 for a healer specifically is about equivalent to ~20 MND, ~16 MND just counting the weapon damage.

Raising your weapon's ilvl also increases the damage done by a Limit Break, as this is influenced by the party's average weapon damage/level/something I believe.
So if I'm understanding this correctly, the weapon damage also increases other stats? If that's the case then I wasn't aware of this at all... Is there anywhere I can find more information on this?

Thanks a million for the help too. I was ready to buy myself the cleric's boots on Monday but it's probably best I save towards the Thyrus+1 now.

Quote Originally Posted by Seezur_Undies View Post
One word....No
Not to sound rude but if all you're going to do is give me a one worded answer which doesn't even help me in anyway then don't bother to post...