

Our "Fists Of ___" abilities sound like they should be elemental, but unless there's some kind of hidden effect they only add damage/speed/% damage reductioni...don't play a mnk(sadly, i should get on it) but
don't monks have an ability that changes damage to earth? so benefit from foe requiem as well?
or would that only be auto attack damage?
still..i see the point about TP issues on mnk...everything as sch/blm is way to easy mp wise (just tried out T1 for the first time today so can't speak much on that, but for primals/dungeons, no issues with mp for either, well no mp issues for blm is obvious...)
mnk af2 looks like a street fighter costume lol, i love it.![]()
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