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  1. #1
    Player
    Adaline's Avatar
    Join Date
    Oct 2013
    Posts
    3
    Character
    Adaline Smith
    World
    Balmung
    Main Class
    Arcanist Lv 48
    i...don't play a mnk(sadly, i should get on it) but
    don't monks have an ability that changes damage to earth? so benefit from foe requiem as well?
    or would that only be auto attack damage?

    still..i see the point about TP issues on mnk...everything as sch/blm is way to easy mp wise (just tried out T1 for the first time today so can't speak much on that, but for primals/dungeons, no issues with mp for either, well no mp issues for blm is obvious...)

    mnk af2 looks like a street fighter costume lol, i love it.
    (1)

  2. #2
    Player
    Etgar's Avatar
    Join Date
    Sep 2013
    Posts
    132
    Character
    Maduin Jakkra
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Adaline View Post
    i...don't play a mnk(sadly, i should get on it) but
    don't monks have an ability that changes damage to earth? so benefit from foe requiem as well?
    or would that only be auto attack damage?

    still..i see the point about TP issues on mnk...everything as sch/blm is way to easy mp wise (just tried out T1 for the first time today so can't speak much on that, but for primals/dungeons, no issues with mp for either, well no mp issues for blm is obvious...)

    mnk af2 looks like a street fighter costume lol, i love it.
    The first time I did T1 I ran out of TP, but when you get more gear things die faster and it's not a problem anymore.

    The fist of ..... moves have a old tooltip. They don't do the elemental damage they say they do, nor do they drain mana like a bard playing a song.
    (1)

  3. #3
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Adaline View Post
    i...don't play a mnk(sadly, i should get on it) but
    don't monks have an ability that changes damage to earth? so benefit from foe requiem as well?
    or would that only be auto attack damage?

    still..i see the point about TP issues on mnk...everything as sch/blm is way to easy mp wise (just tried out T1 for the first time today so can't speak much on that, but for primals/dungeons, no issues with mp for either, well no mp issues for blm is obvious...)

    mnk af2 looks like a street fighter costume lol, i love it.
    Our "Fists Of ___" abilities sound like they should be elemental, but unless there's some kind of hidden effect they only add damage/speed/% damage reduction
    (0)

  4. #4
    Player
    AlphaDragoon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    466
    Character
    Renault Cathetel
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Aeliott View Post
    Our "Fists Of ___" abilities sound like they should be elemental, but unless there's some kind of hidden effect they only add damage/speed/% damage reduction
    There's no hidden effect. The names of the moves (and the current tooltips) were kept from 1.23 where they actually were elemental attacks and drained MP. They're straight attack/movement speed/defense buffs now.
    (1)