Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Things i would Love to see in this game ,
*Hyper Notorious Monsters (Nidhogg,KB,Tiamat and somewhat alike in spawn times to 11)
*In Game Tetra Master would be hot
*Be able to Level The New Jobs from Lv. 1 - 50
*Job Skills Abilities old style list not the choose where it goes style we got now
*Mage Spells here i liked FFXI where you were able to learn the spell and you either quest/buy/killed nm for it
*Linkshells to not be considered inventory but can only wear 1 at a time
*Seek Party Feature
*New Menu's (FFXI were Nice)
*BRING BACK HARDCORE
*Removal Of Market wards (since they always crashing) vote yes on AH to be in this game
for now thats it
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Limit Breaks, yes please!
Unique examples =/= 'the white mage' archetype that's known in FF's.
It's fairly clear you don't understand the point of jobs in FFXIV, if you want this. They are not the same as classes.Their equipment includes staves and maces (as well as hammers in the original Final Fantasy), but in later installments they used magical rods instead.
I would regard this as possibly the only good thing they did with FFXIV's linkshells. (Though considering they didn't do much with them, there's a fairly small pool to draw from)Linkshells to not be considered inventory but can only wear 1 at a time
Pretty much no. There are better ways of dealing with the game than just restoring it to the FFXI default.
Last edited by Sephr; 06-02-2011 at 01:17 AM.
I want an FF 9 feature- weapons and armor include special character abilities
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
yeah you clear dont understand wha i ment is rumors around is that if you GLA 50 you can choose to be PLD and be 50 already which is stupid . Now with that said the difference between Classes and Jobs is going to be one is solo friendly and the other is going to bring out the power of the job in party settings correct yes right ok now next time you quote me dont edit wtf i say .Unique examples =/= 'the white mage' archetype that's known in FF's.
It's fairly clear you don't understand the point of jobs in FFXIV, if you want this. They are not the same as classes.
I would regard this as possibly the only good thing they did with FFXIV's linkshells. (Though considering they didn't do much with them, there's a fairly small pool to draw from)
Pretty much no. There are better ways of dealing with the game than just restoring it to the FFXI default.
And yes I want there to be elements of a challenge in this game not the baby food your used to in WoW and Rift and other wow clones alike
its also fair to say you didnt read my post all you saw was lvling 1-50 again and ffxi seems you had rough go at it were you the one dominated by the LS i was in were you the one setting in DA @ KB @ aspi trying to claim but fell short because you werent skilled at the game and fail to see the successes in FFXI . Final Fantasy XI was a great game and i would still be playing it if they didnt ruin it with abyssea what pretty much all gimps can lvl and get gear better then the ones people took years and years to get .
Last edited by Amage; 06-02-2011 at 06:09 AM. Reason: to continue
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