Can't have a slider because they actually occupy space. It's not as if they're just an image. They have their own collision and pathing that is based off of their occupied space.
Can't have a slider because they actually occupy space. It's not as if they're just an image. They have their own collision and pathing that is based off of their occupied space.

The actual hit-box and collusion is determined by information on the server, but the actual display should be based on information allocated on your HD/SSD. Currently the summons are approx. the size of a Lalafell and the desired size would be that of a Roegadyn. Both races have vastly different sizes, but their hit-boxes, collusion, and pathing work just fine.
As someone else mentioned in another forum, Egi float at a height that seems unusually high, meaning that if their size was increased (to match the size of the rival summoner's Ifrit in the level 35 quest) it would still float above the ground without actually making contact with it.
While a slider would be optimal for the user, such a feature would require more work, time, and debugging by the development team. I believe in asking for change in reasonable, "easy to consume" bites at a time.
With regards to pathing, the summons tend to follow the path set of their masters. Thus, I see no issue between pathing and summon size if it's to a reasonable degree.
Last edited by Hoshikogi; 12-01-2013 at 06:16 AM.
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