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  1. #1
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    The only issue I can see is that Chemist not having very many usable skills outside of their job.

    If you take a look at ACN => SCH there are many skills that are still very useful or core to SCH;
    Physick
    Aetherflow
    Energy Drain
    Virus
    Summon I / II
    Sustain
    Rouse
    Raise
    Eye For An Eye

    Whereas your abilities for Musketeer is all DPS skills..need some utility in there.
    (1)

  2. #2
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Exstal View Post
    Snip
    I think you mean Resurrection, not Raise. Otherwise, that is a very good point regardless.

    Only other thing I could mention is that SE would need to redo how healing-over-time effects generate threat before a HoT-based healer could be introduced.
    (1)
    Last edited by Nahara; 12-01-2013 at 03:45 AM.



  3. #3
    Player
    DarkStar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    336
    Character
    Kitty Softpaw
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    @Extstal: I guess adding in a bit more utility would be a good option. The problem is figuring out which abilities to replace. I guess I could probably drop Piercing Shot in favor of something that increases defense or something, and then make it a targeted ability while the Chemist crystal is equipped.

    @Nahara: That's sorta the point behind Medic Stance reducing enmity generated, so that it can do its job without jumping up the aggro charts every tick.
    (0)