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  1. #71
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    I think people are remembering 1.23 far too fondly.

    - 2 dungeons even worth doing (with crappy drop rates) and both of them were just BLM burn trash > MNK burn boss.
    - Hamlet was mind-numbingly dull even on the least boring job to play on it (WHM).
    - Open World NMs? There were only 2 in the game you couldn't solo as lv50.
    - Levelling consisted of grinding leves from 1-50 or getting powerlevelled until you could do Natalan wolf camp.
    - 4 primal battles, 3 of which were routinely blm/brd burned and the other which the majority of the player base never even saw, let alone beat.

    Combine all this and more with absolutely crippling input delay and animation lock running on an architecture completely inadequate for an MMO and unsurprisingly you have a game which not many people played.
    (6)

  2. #72
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=ZohnoReecho;1608501] snip


    What is wrong with dungeons I can give you a hint. They are as follows: they are always the same never change nothing new just more boredom. It is mindless content to be honest. The real challenge is open world, lets take the leashes off the mobs and increase their levels, and stop being so controlling over what happens. This game dosent stand out and has nothing really going for it other than its name. Yoshi needs to design XIV so it can stand on its own and stop borrowing so much from other games. He has all of the final fantasy series to borrow from yet he continues to borrow things from other companies instead of his own companies series.
    (2)

  3. #73
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Dyvid View Post
    Just what they briefly said in the LL. Don't expect a massive HNM fest though, most of the core end game stuff is going to be instance. I think it would be best for everyone that wants more open world stuff, tell the devs exactly what stuff you want to see.
    Yes you have a wonderful idea but again Yoshi said no back in alpha and beta to appease all those that said no, because they dont want any competition and for various other reasons.
    (0)

  4. #74
    Player

    Join Date
    Dec 2012
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    1,132
    Quote Originally Posted by Maxthunder View Post
    What is wrong with dungeons I can give you a hint. They are as follows: they are always the same never change nothing new just more boredom. It is mindless content to be honest. The real challenge is open world, lets take the leashes off the mobs and increase their levels, and stop being so controlling over what happens.
    For some reason people seem to have this fantasy that overworld mobs aren't also always the same. The only open world challenge I remember from FFXI was getting claims on mobs.

    Quote Originally Posted by Maxthunder View Post
    Yes you have a wonderful idea but again Yoshi said no back in alpha and beta to appease all those that said no, because they dont want any competition and for various other reasons.
    The game will have actual real competition though, its called PvP. Its honestly really sad that you guys keep trying to pass off getting claims on mobs as competition.

    This is the craptastic open world endgame that FFXI had:

    - Camp HNM for several hours (aka, not actually playing the game, just waiting for a pop), then if you were unlucky on claim you didn't even get to experience any content.

    And you guys are surprised that they don't want to implement such a shitty system in this game?

    Sea and Sky at least weren't as bad (after they fixed Ullikummi that is), but camping in any form needs to never rear its ugly head in a game again. I want to play the game, not stare at my screen waiting for pops.
    (4)
    Last edited by Gilthas; 11-29-2013 at 11:40 AM.

  5. #75
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Babydoll View Post
    I feel the same as you op, this game needs more open world content. More end game open world content to be exact...
    This game will never have either
    (2)

  6. #76
    Player

    Join Date
    Dec 2011
    Posts
    512
    [QUOTE=Gilthas;1610795]
    Quote Originally Posted by Maxthunder View Post

    For some reason people seem to have this fantasy that overworld mobs aren't also always the same. The only open world challenge I remember from FFXI was getting claims on mobs.
    XIV is nothing more than powerpuff girls on steroids. They need to add something that isnt instanced, that offers a challenge and that isnt a zerg fest like fates. Competition isnt gonna kill anyone. We need challenge that isnt all in a confined instanced that is controlled. Sooner or later regardless of how players feel now they will indeed get bored and stop subbing, this game has potential but to unlock it Yoshi needs to go above and beyond what we currently have and if he dosent XIV may fall, but only time will tell on that part.

    You assume too much thinking pvp is the end all be all in a game, when in fact it could be the worse thing to happen to XIV. Not everyone likes pvp, just like everyone dont like pve but at least include content for all player types as Yoshi did state, that he wanted to attract a broad audience. Currently he seems to have forgotten the broad audience, as players continue to ask for open world content other than fates (they are not talking about a zerg fest in the open world either).
    (0)
    Last edited by Maxthunder; 11-29-2013 at 11:48 AM.

  7. #77
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    People may be asking for more open world content (and I'd like that), but I can assure you that the vast majority of the playerbase doesn't want the utter shit that was HNM/NM camping in FFXI. People complain about the myth cap and coil lockouts and you really think they want 21-24 hour HNMs that only one group per server can actually fight?

    And again, you seem to think that open-world content isn't always the same too. This "dungeons are a controlled enviroment" argument of yours is simply silly. Fights in the open-world were always the same too.

    And finally: if you want some real competition do PvP. Claim wars are crap competition.

    This is PvP:

    - You/your team fight another guy/team. In the end someone loses. You all get to experience content.

    This is claiming competitions:

    - Mob pops, 1 guy/party gets claims and actually experiences the content, everyone else just wasted their time staring at their screens.

    Gee, which one sounds more fun?
    (3)
    Last edited by Gilthas; 11-29-2013 at 11:58 AM.

  8. #78
    Player

    Join Date
    Dec 2011
    Posts
    512
    Quote Originally Posted by Gilthas View Post
    snip

    And again, you seem to think that open-world content isn't always the same too. This "dungeons are a controlled enviroment" argument of yours is simply silly. Fights in the open-world were always the same too.
    It is not silly nothing random every happens its always the same. Maybe you like to run the same dungeon thousands of times but others dont it gets old it gets boring. What is wrong with have an open world that anything can happen. Give mobs tp moves let them do those moves at random and not some script it would be more interesting than what we have now. This is a care bears paradise but that is not how it should be there should be risk vs reward, it shouldnt be no risk but you still get the reward as it is now.
    (0)

  9. #79
    Player
    Amiantos's Avatar
    Join Date
    Sep 2012
    Posts
    267
    Character
    Alkaid Hayasaka
    World
    Tonberry
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Maxthunder View Post
    -snip-
    I think you're missing the point of what he was saying. Those people would still complain about being bored no matter. It's really the same content in a different package not to mention it would be behemoth/odin tier broken without some major restrictions. Oh yeah if you didn't know this is a casual MMO, more news on this at 11. If you want a hardcore MMO for hardcore people such as yourself I hate to say it but you're going to have to look elsewhere.
    (0)

  10. #80
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Azurus View Post
    look forward to elder scrolls online...its looking to be the more open world experience you are looking for, at least out of what is releasing in the near future
    Then you are going to be an incredibly sad panda.
    (1)

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