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  1. #421
    Player
    Hobo's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    128
    Character
    Yagyu Hobo
    World
    Siren
    Main Class
    Pugilist Lv 60
    upping the tome limit per week and raising all allagan gear to ilvl95 would have been a better move. Getting BiS gear running things like AK / WP is a huge no-no.
    (9)

  2. #422
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Camate View Post
    Hello, everyone!

    We double checked with Yoshi-P and what he mentioned during the stream is correct. Only Allagan weapons will have their item levels increased to 95. Sorry about the confusion!
    Thank you for clarifying this for us.
    (0)

  3. #423
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sayura_ View Post
    Best news of the day!
    I agree!! Awesome ^^
    (0)

  4. #424
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Hobo View Post
    upping the tome limit per week and raising all allagan gear to ilvl95 would have been a better move. Getting BiS gear running things like AK / WP is a huge no-no.
    Yeah I still think this would have been best, even if allagan was i95 it would have only been marginally better, if at all. But hey... at least I can be full i90 by Jan 1st and then relax and play some of my steam library while waiting for turn 6 in 2.2.

    Might just unsub and save some cash for the winter sale!
    (0)

  5. #425
    Player
    Lex_Luger's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Lex Luger
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by zdub303 View Post
    Yeah I still think this would have been best, even if allagan was i95 it would have only been marginally better, if at all. But hey... at least I can be full i90 by Jan 1st and then relax and play some of my steam library while waiting for turn 6 in 2.2.

    Might just unsub and save some cash for the winter sale!
    Totally cool! Cause there will be like nothing at all to do in between right? Comparatively, look at the amount of content that you're already OK with paying for now?
    (2)

  6. #426
    Player
    Aldehido's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    79
    Character
    Punch Rocket
    World
    Cactuar
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Camate View Post
    Hello, everyone!

    We double checked with Yoshi-P and what he mentioned during the stream is correct. Only Allagan weapons will have their item levels increased to 95. Sorry about the confusion!
    Now I'm wondering. If you guys are adding weapons that are going to be stronger than Relic Weapons, won't that defeat the purpose of all the story and work behind the quest of getting a relic weapon then making it +1. Even if you guys are going to keep expanding the threshold of relic weapon, why are you temporary adding a weapon that's stronger than the relic.
    (1)

  7. #427
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Lex_Luger View Post
    Totally cool! Cause there will be like nothing at all to do in between right? Comparatively, look at the amount of content that you're already OK with paying for now?
    Look, I'm not complaining about the content that is being added in 2.1. I think it serves a great purpose and helps round out the existing content in 2.0 quite nicely. That content is meant for a large group of players, and I am just not one of those players. I'm not complaining that the content isn't for me either, I just don't find it compelling enough to stick around once my static has full i90 gear. We'll be ready for turn 6 and that is the content I am looking forward to.
    (1)

  8. #428
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Aldehido View Post
    Now I'm wondering. If you guys are adding weapons that are going to be stronger than Relic Weapons, won't that defeat the purpose of all the story and work behind the quest of getting a relic weapon then making it +1. Even if you guys are going to keep expanding the threshold of relic weapon, why are you temporary adding a weapon that's stronger than the relic.
    Relic weapons are relatively casual weapons compared to the only other source of ilevel 90+ weaponry being the hardest content the game is sporting right now. I still can't find where it was stated explicitly, but the whole idea was to provide these iconic weapons that are achievable through casual progression (you'll eventually be able to DF even Chimera and Hydra, so the entire thing is something that you can quest for at your own pace). They are quite powerful in their own right, but it still makes some sense that the absolute best rewards should come from the hardest challenges. The devs want relic weapons to be relevant, but not superior to that which requires more consistent playtime that is dependent on other players' schedules meeting up with your own, it'll be a while yet before you can PUG Twintania I'd imagine.

    I'll reiterate what I posted above, I could swear that the Development Team had stated this design decision openly in some interview or forum post, but I've been unable to find it unlike the other two design direction choices that I mentioned earlier.
    (1)
    Last edited by LemmingKingXXX; 11-26-2013 at 07:57 AM. Reason: My limit is maximum
    Quote Originally Posted by Obsy
    Criticizing the devs for investigating other MMOs is like criticizing a writer for reading books.
    Free Company, Linkshell, Insane Asylum: http://lewdwhispers.enjin.com/home

  9. #429
    Player
    Charas's Avatar
    Join Date
    Oct 2013
    Location
    Europe
    Posts
    40
    Character
    Charas Mindtricks
    World
    Phoenix
    Main Class
    Archer Lv 50
    You guys understand that even if you were to defeat turn 5 -> being lucky enougth to drop ur allagan weapon, you would never ever use it in coil... right? loosing 30+++ acc is something i couldn t afford myself. So yes u could probably use it during speedruns and myth capping... and look cool! but that s about it.
    Im curious to know what yoshi and the all mighty dev team have to say about it.
    (1)

  10. #430
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Charas View Post
    You guys understand that even if you were to defeat turn 5 -> being lucky enougth to drop ur allagan weapon, you would never ever use it in coil... right? loosing 30+++ acc is something i couldn t afford myself. So yes u could probably use it during speedruns and myth capping... and look cool! but that s about it.
    Im curious to know what yoshi and the all mighty dev team have to say about it.
    Some weapons don't have accuracy on them, but the composite bow (im assuming your a BRD from you main class) has 26 accuracy on it. It looks like only DRG and MNK have no accuracy on their allagan weapons which they would have to make up for on their gear.
    (0)

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