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  1. #1
    Player
    Synra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Synra Nightwalker
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Okay, I can understand your logic, but let me explain my logic here. While waiting for a DF que, one of the things I do to pass the time is craft. As I work, I get more and more into it. I might even find myself attempting an HQ combine with a bunch of HQ materials. And then right after I start crafting, my DF pops. Now I am in trouble. I can't cancel my crafting or you guys delete all of those valuable materials. I can't withdraw from the DF, because it could have easily been a 30+ minute wait (I waited 85 minutes once). The only other option is to hurry up and rush through the crafting process, so I can switch classes and accept the dungeon prompt. But then I might accidently use a wrong ability at the wrong time and mess myself up.

    So while I understand why you did the above, the fact is, I would REALLY appreciate the ability to just cancel my combine without losing my materials, so that I can quickly take that dungeon pop.
    (11)

  2. #2
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Synra View Post
    So while I understand why you did the above, the fact is, I would REALLY appreciate the ability to just cancel my combine without losing my materials, so that I can quickly take that dungeon pop.
    It's called "level your Culinary to 50 and take Reclaim for a non-Steady Hands affected 90% chance of getting your mats back". Or you know, don't do important craft while queuing for DF? Cancelling crafting before you use any abilities still restores your mats as Okipuit mentioned.
    (15)

  3. #3
    Player
    Pooky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    233
    Character
    Skeksis Poloma
    World
    Leviathan
    Main Class
    Archer Lv 90
    Quote Originally Posted by Synra View Post
    Okay, I can understand your logic, but let me explain my logic here. While waiting for a DF que, one of the things I do to pass the time is craft. As I work, I get more and more into it. I might even find myself attempting an HQ combine with a bunch of HQ materials. And then right after I start crafting, my DF pops. Now I am in trouble. I can't cancel my crafting or you guys delete all of those valuable materials. I can't withdraw from the DF, because it could have easily been a 30+ minute wait (I waited 85 minutes once). The only other option is to hurry up and rush through the crafting process, so I can switch classes and accept the dungeon prompt. But then I might accidently use a wrong ability at the wrong time and mess myself up.

    So while I understand why you did the above, the fact is, I would REALLY appreciate the ability to just cancel my combine without losing my materials, so that I can quickly take that dungeon pop.
    Yeah that scenario you mentioned really isn't worth allowing abuse of crafting.
    (14)

  4. #4
    Player
    Ramza_Beoulve's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Ramza Beoulve
    World
    Diabolos
    Main Class
    Conjurer Lv 65
    Quote Originally Posted by Synra View Post
    Okay, I can understand your logic, but let me explain my logic here. While waiting for a DF que, one of the things I do to pass the time is craft. As I work, I get more and more into it. I might even find myself attempting an HQ combine with a bunch of HQ materials. And then right after I start crafting, my DF pops. Now I am in trouble. I can't cancel my crafting or you guys delete all of those valuable materials. I can't withdraw from the DF, because it could have easily been a 30+ minute wait (I waited 85 minutes once). The only other option is to hurry up and rush through the crafting process, so I can switch classes and accept the dungeon prompt. But then I might accidently use a wrong ability at the wrong time and mess myself up.


    So while I understand why you did the above, the fact is, I would REALLY appreciate the ability to just cancel my combine without losing my materials, so that I can quickly take that dungeon pop.
    How about an option to 'PAUSE' your synth? When you return from the DF, you must resume your synth the next time you go to synth with that particular crafting job. I think many of us have been in a similar situation to yours and realize the frustration.
    (8)

  5. #5
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Synra View Post
    Okay, I can understand your logic, but let me explain my logic here...snip!
    It's a choice you made to craft while waiting on df. If you do not want to miss a df pop or waste valuable mats then simply don't do expensive synths during your wait. And df gives you a full minute anyway and changing jobs is a one-click function. I don't really see a conflict here worthy enough of making crafting abuse rampant.
    (2)

  6. #6
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Synra View Post
    Okay, I can understand your logic, but let me explain my logic here. While waiting for a DF que, one of the things I do to pass the time is craft. As I work, I get more and more into it. I might even find myself attempting an HQ combine with a bunch of HQ materials. And then right after I start crafting, my DF pops. Now I am in trouble. I can't cancel my crafting or you guys delete all of those valuable materials. I can't withdraw from the DF, because it could have easily been a 30+ minute wait (I waited 85 minutes once). The only other option is to hurry up and rush through the crafting process, so I can switch classes and accept the dungeon prompt. But then I might accidently use a wrong ability at the wrong time and mess myself up.

    So while I understand why you did the above, the fact is, I would REALLY appreciate the ability to just cancel my combine without losing my materials, so that I can quickly take that dungeon pop.
    Sorry I've been in the same boat while crafting and waiting for DF and I'll eat the extra 30min+ wait time if I'm crafting something of value with HQ items.

    The only thing that would be nice is some sort of Crafting Pause system incase you DC it would keep your progress. But not reset your progress and let you start over cause people would abuse it if they were going to fail a synth.
    (1)