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  1. #1
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Can someone PLEASE explain how my Monk is barely hitting 200 in Turn 4?

    http://na.finalfantasyxiv.com/lodest...acter/1178631/

    My gear is perfect for this and my skills are well honed. I think my tactic is fine, I have a video I could care if you need to see how i'm approaching it.

    I can tell you right now though that I am -not- popping Blood for Blood or Mercy Blow. Are they that mandatory in Turn 4 to the point where if you dont have em it wipes the entire party? I've been trying to beat Turn 4 for weeks and i've not been in a party that can safely get past the first dreadnaught. Can any monks here help me out?
    (0)

  2. #2
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Noroi_Kisaragi View Post
    snip
    why aren't you popping blood for blood? that's like 20% increase in dmg, the dreadnaught doesn't do any AoEs, you won't be standing infront of it either so there's no risk for you.The first dreadnaught is a strict dps check, you want it down as fast as possible. Sidenote: some groups doesn't kill the first dreadnaught outright, they just pull it to the south side and make sure the bugs don't get fed.

    this here is an excellent video of a mnk's prospective on turn 4
    http://www.youtube.com/watch?v=kWMJBoOwepg
    (0)

  3. #3
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dano View Post
    why aren't you popping blood for blood? that's like 20% increase in dmg,
    Cause his lancer is only lv 28. But yeah, you're seriously bringing down your dps without blood for blood and being a detriment to your group without it.
    (0)

  4. #4
    Player Noroi_Kisaragi's Avatar
    Join Date
    Jun 2013
    Posts
    193
    Character
    Noroi Kisaragi
    World
    Hyperion
    Main Class
    Pugilist Lv 65
    Quote Originally Posted by Dano View Post
    why aren't you popping blood for blood? that's like 20% increase in dmg, the dreadnaught doesn't do any AoEs, you won't be standing infront of it either so there's no risk for you.The first dreadnaught is a strict dps check, you want it down as fast as possible. Sidenote: some groups doesn't kill the first dreadnaught outright, they just pull it to the south side and make sure the bugs don't get fed.

    this here is an excellent video of a mnk's prospective on turn 4
    http://www.youtube.com/watch?v=kWMJBoOwepg
    I can't tell what his rotations are.

    I've been doing

    Dragon Kick -> Touch of Death (if it needs to be procced) -> Twin Snakes -> Demolish -> Bootshine -> True Strike -> Snap Punch

    Is that proper? I can't find much of a guide on endgame monks but that's what i've been doing the entire time and my damage has been okay. If it's just a matter of blood for blood then that's kind of stupid that your party will wipe if the monk isn't using it. I don't like Blood for Blood as it means i'll take aggro and die a lot quicker (I already steal aggro all the time without using it, so I honestly don't know why my dps is 205 on a parser for T4)
    (0)

  5. #5
    Player
    Hubbabubbagump's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Cuprous Oxide
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Noroi_Kisaragi View Post
    I can't tell what his rotations are.

    I've been doing

    Dragon Kick -> Touch of Death (if it needs to be procced) -> Twin Snakes -> Demolish -> Bootshine -> True Strike -> Snap Punch

    Is that proper? I can't find much of a guide on endgame monks but that's what i've been doing the entire time and my damage has been okay. If it's just a matter of blood for blood then that's kind of stupid that your party will wipe if the monk isn't using it. I don't like Blood for Blood as it means i'll take aggro and die a lot quicker (I already steal aggro all the time without using it, so I honestly don't know why my dps is 205 on a parser for T4)
    200 DPS is not okay damage. That's what lower geared bards should be parsing single target.

    You won't take aggro and/or take much damage from popping b4b if you know when to use it.

    Your tanks are losing aggro probably because they have to keep hate on the soldiers too. Pop featherfoot and tank until the tank regains aggro.
    (0)

  6. #6
    Player
    Nitesco's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    43
    Character
    Nitesco Tano
    World
    Exodus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Noroi_Kisaragi View Post
    I can't tell what his rotations are.

    I've been doing

    Dragon Kick -> Touch of Death (if it needs to be procced) -> Twin Snakes -> Demolish -> Bootshine -> True Strike -> Snap Punch

    Is that proper? I can't find much of a guide on endgame monks but that's what i've been doing the entire time and my damage has been okay. If it's just a matter of blood for blood then that's kind of stupid that your party will wipe if the monk isn't using it. I don't like Blood for Blood as it means i'll take aggro and die a lot quicker (I already steal aggro all the time without using it, so I honestly don't know why my dps is 205 on a parser for T4)
    first of all where is Dragon Kick debuff? That should be top priority.

    Quote Originally Posted by Hubbabubbagump View Post
    200 DPS is not okay damage. That's what lower geared bards should be parsing single target.

    You won't take aggro and/or take much damage from popping b4b if you know when to use it.

    Your tanks are losing aggro probably because they have to keep hate on the soldiers too. Pop featherfoot and tank until the tank regains aggro.
    Also I parse for way more than that on single target. Pretty much around the same as Ayase here.
    Bards should not be parsing around 200DPS unless they are on Full Darklight
    (1)
    Last edited by Nitesco; 11-25-2013 at 04:23 PM.

  7. #7
    Player
    Hubbabubbagump's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Cuprous Oxide
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Nitesco View Post


    Also I parse for way more than that on single target. Pretty much around the same as Ayase here.
    Bards should not be parsing around 200 unless that are on Full Darklight.
    >lower geared
    :x
    (0)

  8. #8
    Player
    Nitesco's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    43
    Character
    Nitesco Tano
    World
    Exodus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Hubbabubbagump View Post
    >lower geared
    :x
    hmm my bad :c
    <3
    (0)

  9. #9
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    Quote Originally Posted by Noroi_Kisaragi View Post
    I can't tell what his rotations are.

    I've been doing

    Dragon Kick -> Touch of Death (if it needs to be procced) -> Twin Snakes -> Demolish -> Bootshine -> True Strike -> Snap Punch
    the rotation looks fine for starting a fight but:
    are you making sure not to clip/overwrite your dots prematurely?
    are you moving around too much as to turn away from the mob and losing your Auto attack dmg?
    are you using your off GDC moves as much as possible? (Steel peak, Howling fist)
    are you using perfect balance to gain back your GL as fast as possible? Watch the video, the mnk used PB twice during that fight, a fully buffed crit Snap Punch can go upwards of 600-700dmg and imagine doing that 3 in a row.
    20% dmg buff for 20seconds is a big gain, get your drg levelled.
    doing endgame raid requires you to be at the top of your game, if you can't get the basics down it can be difficult to move forward.
    (0)

  10. #10
    Player
    Hubbabubbagump's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Cuprous Oxide
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Noroi_Kisaragi View Post
    Can someone PLEASE explain how my Monk is barely hitting 200 in Turn 4?

    http://na.finalfantasyxiv.com/lodest...acter/1178631/

    My gear is perfect for this and my skills are well honed. I think my tactic is fine, I have a video I could care if you need to see how i'm approaching it.

    I can tell you right now though that I am -not- popping Blood for Blood or Mercy Blow. Are they that mandatory in Turn 4 to the point where if you dont have em it wipes the entire party? I've been trying to beat Turn 4 for weeks and i've not been in a party that can safely get past the first dreadnaught. Can any monks here help me out?
    Blood for blood is not necessary in Turn 4, but it is nice to have. It'll definitely improve your burst dps though. As for barely hitting 200, your rotation definitely needs work, like if you're popping touch of death on a mob that dies quickly. -cough-
    (0)