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  1. #1
    Player
    Pellegri's Avatar
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    Sep 2013
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    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Keyln View Post
    So, wait, how does ilvl50 armor supplement ilvl90 armor? That makes absolutely no sense.
    Because some people are able to see past what people like you can. Af2 has been labeled as the job gear that will be in 2.2, so call the current myth gear we have whatever you want but it doesn't change the fact that 2.2 is af2 according to the devs themselves.

    Some people see current myth gear as af1 or af +1 because it obviously can't be af2 when that gear isn't even in the game yet according to devs.
    (0)
    Last edited by Pellegri; 11-24-2013 at 03:15 AM.

  2. #2
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Pellegri View Post
    Because some people are able to see past what people like you can. Af2 has been labeled as the job gear that will be in 2.2, so call the current myth gear we have whatever you want but it doesn't change the fact that 2.2 is af2 according to the devs themselves.

    Some people see current myth gear as af1 or af +1 because it obviously can't be af2 when that gear isn't even in the game yet according to devs.
    It's simple really. Artifact Armor is the armor you get when completing the respective job's story quest line. Relic Armor is the armor that can be bought for Mythology Tombs. "AF2" is some job specific equipment yet to be released.
    (1)

  3. #3
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Keyln View Post
    It's simple really. Artifact Armor is the armor you get when completing the respective job's story quest line. Relic Armor is the armor that can be bought for Mythology Tombs. "AF2" is some job specific equipment yet to be released.
    That's what I was saying if you read what I wrote or even looked which post I was quoting you on. You posted against someone else who thinks of myth gear as af1 and is a supplement to allagan gear. You said that af1 was considered ilvl 50 gear, which considering af2 hasn't been released yet myth gear is either af1 or af1.5.

    Now if for some reason you think af2 armor won't be myth gear then I have some bad news for you considering Square seems to be doing everything in their power to keep dungeon currency the same as WoW has theirs. Meaning because you can get af1 through myth now....where do you think af2 will come from? Because it sure won't be coming from turns 6-10 in coil when they even showed off new coil sets to go with those turns.

    Quote Originally Posted by MMONSTER View Post
    I think SE needs to just develop a new game called "Final Fantasy Barbie Dress up" for all you idiots who want "best gear" just for the sake of having it not to actually fight anything in it.
    They have that though, it's called Final Fantasy 13 Lightning Returns.
    (0)
    Last edited by Pellegri; 11-24-2013 at 06:16 AM.

  4. #4
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Pellegri View Post
    That's what I was saying if you read what I wrote or even looked which post I was quoting you on. You posted against someone else who thinks of myth gear as af1 and is a supplement to allagan gear. You said that af1 was considered ilvl 50 gear, which considering af2 hasn't been released yet myth gear is either af1 or af1.5.

    Now if for some reason you think af2 armor won't be myth gear then I have some bad news for you considering Square seems to be doing everything in their power to keep dungeon currency the same as WoW has theirs. Meaning because you can get af1 through myth now....where do you think af2 will come from? Because it sure won't be coming from turns 6-10 in coil when they even showed off new coil sets to go with those turns.
    AF1 is Artifact Armor, which is the armor one gets from completing the job story line. Relic Armor is the job specific armor bought with mythology tomestones. "AF2" is some job specific armor that has yet to be released.

    Is it really that hard to understand?
    (2)

  5. #5
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Keyln View Post
    AF1 is Artifact Armor, which is the armor one gets from completing the job story line. Relic Armor is the job specific armor bought with mythology tomestones. "AF2" is some job specific armor that has yet to be released.

    Is it really that hard to understand?
    Again if you actually read what I wrote.

    Now if for some reason you think af2 armor won't be myth gear then I have some bad news for you considering Square seems to be doing everything in their power to keep dungeon currency the same as WoW has theirs. Meaning because you can get af1 through myth now....where do you think af2 will come from? Because it sure won't be coming from turns 6-10 in coil when they even showed off new coil sets to go with those turns.

    You have to be derping pretty hard to think that it's an "unknown source" where af2 will come from. It's clear as day where they got the badge/point/tomestone system from considering said game has had it for years and has influenced every single mmo with tiered progression since it started with it's badges. Af2 will be the new myth gear for 2.2, so lets put this into perspective. When af2 comes out in 2.2 and it is myth gear, does that make it "relic armor" like you say af1 is? Or does that mean that possibly the current myth gear is actually af1 and the new myth gear is labeled af2 to tell people "hey this is tiered progression through badges, we'll probably make all "af" gear through myth so it doesn't make people question the name of it."

    Quote Originally Posted by Scratchs View Post
    To kill monsters faster just like everyone else.
    To kill monsters that require limited gear in the first place slightly faster like everyone else? Because ak and wp are so hard in the first place that they require the best gear to farm them? Or do you mean random mobs out in the world? Because if so it's funny that you could think that even the hardest daily quest in 2.1 will require anything more than ak gear to be able to do by yourself or in a party.
    (1)
    Last edited by Pellegri; 11-24-2013 at 08:56 AM.

  6. #6
    Player
    KaiserFire's Avatar
    Join Date
    Nov 2013
    Posts
    16
    Character
    Kaiser Fire
    World
    Lamia
    Main Class
    Gladiator Lv 50
    The problem here is the Tome system is bad design. It's an excuse for a lack of content, and as you can see from threads like this it's biting them in the rear.

    ilvl50 = class quest (AF gear)
    ilvl55 = WP
    ilvl60 = AK
    ilvl70 = [insert dungeon they didn't make]
    ilvl80 = CT
    ilvl90 = Coil

    This is a clear vertical progression for gear based on dungeons (AF gear as a quest is fine imo). It makes sense. They're just confusing/angering their playerbase with the tome system/relic quest where you can obtain ilvl90 weapons/gear before ilvl70/ilvl80 content. Tome farming is lazy design, much like Fates.

    Also, the duty finder should include all the dungeons. A significant portion of players do not have the luxury to schedule appointments (raid times) for a video game, nor the time to spend hours shouting for pugs.
    (3)

  7. #7
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by KaiserFire View Post
    The problem here is the Tome system is bad design. It's an excuse for a lack of content, and as you can see from threads like this it's biting them in the rear.

    ilvl50 = class quest (AF gear)
    ilvl55 = WP
    ilvl60 = AK
    ilvl70 = [insert dungeon they didn't make]
    ilvl80 = CT
    ilvl90 = Coil

    This is a clear vertical progression for gear based on dungeons (AF gear as a quest is fine imo). It makes sense. They're just confusing/angering their playerbase with the tome system/relic quest where you can obtain ilvl90 weapons/gear before ilvl70/ilvl80 content. Tome farming is lazy design, much like Fates.

    Also, the duty finder should include all the dungeons. A significant portion of players do not have the luxury to schedule appointments (raid times) for a video game, nor the time to spend hours shouting for pugs.
    I agree! This game needs more horizontal progression...
    (3)

  8. #8
    Player
    Pellegri's Avatar
    Join Date
    Sep 2013
    Posts
    397
    Character
    Pellegri Testament
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by KaiserFire View Post
    The problem here is the Tome system is bad design. It's an excuse for a lack of content, and as you can see from threads like this it's biting them in the rear.

    This is a clear vertical progression for gear based on dungeons (AF gear as a quest is fine imo). It makes sense. They're just confusing/angering their playerbase with the tome system/relic quest where you can obtain ilvl90 weapons/gear before ilvl70/ilvl80 content. Tome farming is lazy design, much like Fates.
    For this game so far I'd have to agree that the tome design is inplace due to nothing more than lack of content. However as a whole the tome design(aka badge/justice/valor/whatever Rift/Tera/SWTOR/whatever else have) is there to hold sub retention, nothing gets people to stay subbed longer and running old content more than gated gear behind a weekly lockout currency system. Everything that has a dungeon currency that is used for vertical progression gear in the last 7 years has taken said system from WoW. Now to say WoW has a lack of content would be laughable at best and yet it's had the system for years, it's the same place ff14 took it from also, however in 14s case there is a lack of content.
    (0)
    Last edited by Pellegri; 11-24-2013 at 09:23 AM.

  9. #9
    Player
    Keyln's Avatar
    Join Date
    Mar 2011
    Posts
    307
    Character
    Samantha Smith
    World
    Excalibur
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Pellegri View Post
    Again if you actually read what I wrote.

    Now if for some reason you think af2 armor won't be myth gear then I have some bad news for you considering Square seems to be doing everything in their power to keep dungeon currency the same as WoW has theirs. Meaning because you can get af1 through myth now....where do you think af2 will come from? Because it sure won't be coming from turns 6-10 in coil when they even showed off new coil sets to go with those turns.

    You have to be derping pretty hard to think that it's an "unknown source" where af2 will come from. It's clear as day where they got the badge/point/tomestone system from considering said game has had it for years and has influenced every single mmo with tiered progression since it started with it's badges. Af2 will be the new myth gear for 2.2, so lets put this into perspective. When af2 comes out in 2.2 and it is myth gear, does that make it "relic armor" like you say af1 is? Or does that mean that possibly the current myth gear is actually af1 and the new myth gear is labeled af2 to tell people "hey this is tiered progression through badges, we'll probably make all "af" gear through myth so it doesn't make people question the name of it."
    You might want to take that advise and read my post carefully. I never said that "AF2" would or would not be bought by some future tomestone (or even mythology tomestones), just that AF2 is a designation for some job specific armor yet to be released. I never said it was some unknown source, or any source for that matter. Just job-specific gear yet to be released. Nothing more, nothing less.

    You're the one making the distinction here, not me.
    (0)