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  1. #1
    Player
    Awdogsgo2heaven's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    King Koopa
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sylkis View Post
    But the aim was to bring them without affecting the story, in a way that made sense (which was the promise)
    How does anything in the Fate/Quest make any sense at all?
    (1)

  2. #2
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Awdogsgo2heaven View Post
    How does anything in the Fate/Quest make any sense at all?
    By that I mean, they promised that the characters would come into this world and left it in a way that made sense.
    What happens between coming and leaving is irrelevant. It's usually insignificant so that it doesn't affect the story.
    (3)

  3. #3
    Player
    Awdogsgo2heaven's Avatar
    Join Date
    Jun 2012
    Posts
    78
    Character
    King Koopa
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Sylkis View Post
    By that I mean, they promised that the characters would come into this world and left it in a way that made sense.
    What happens between coming and leaving is irrelevant. It's usually insignificant so that it doesn't affect the story.
    The excuse they used for Lightning could be used for just about every single character in the Final Fantasy Universe, with a little tweaking. It wasn't creative or original, and it didn't have any purpose. If you are right, and there promise was simply that, then there wasn't a point. When it was first announced FF13 was making an appearance, players were concerned that it would either butcher the story, or be absolutely pointless. And sure enough, the absolutely pointless turned out to be the case. A cheap gimmick, and nothing more. I was hoping for something a lot deeper, and I feel it was a missed opportunity.Even the scholar weapon lacked creativity, simply a bunch of boomerangs put together? Could they not ask anyone from the design team of FF13 what a book might look like in their world? If they can't do it right, I just rather them do nothing at all. It cheapens the entire game.
    (5)

  4. #4
    Player
    Warthain's Avatar
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    Sep 2013
    Posts
    90
    Character
    Ahnya Warthain
    World
    Phoenix
    Main Class
    Lancer Lv 50
    the main story is a disgrace in itself, so why would a fate such a small event be any better...
    (1)

  5. #5
    Player
    Laiyenu's Avatar
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    Aug 2013
    Posts
    224
    Character
    Laiyenu Rae
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    >expecting great things from anything related to FF13

    I'm lol'ing pretty hard.
    (2)


    I'm the Bloodgaru Queen.

  6. #6
    Player
    Doki's Avatar
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    Aug 2012
    Location
    Ul'dah
    Posts
    1,463
    Character
    Doki Waku
    World
    Faerie
    Main Class
    Warrior Lv 100
    The tie-in was just a commercial for another SE game. All they would have had to do to make people happy was make a second set of even gear at ilvl50+ and people would have been happier.
    (0)

  7. #7
    Player
    Aaron_T's Avatar
    Join Date
    Oct 2013
    Location
    Wooster, OH
    Posts
    394
    Character
    Aaron Tee
    World
    Faerie
    Main Class
    Marauder Lv 50
    Strongly disagree. It was cool.
    Remember when Cloud was playable in Final Fantasy Tactics?

    I do agree the story could have used some work,
    also some of the fates seem kind of lifelss.

    But nah, it was nice to see Lightning Cross-over.
    Even if it wasn't executed perfectly.
    (0)