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  1. #31
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    I disagree with this completely, you get tomes from these new dungeons so why do we need to make it even faster for you to get ilvl70 gear when even CT will be ilvl55 and reward ilvl80 gear. Please keep the dungeons dropping ilvl60 gear for vanity purposes only since technically if you consider tomes as drops you are already getting ilvl70 from them.
    (0)

  2. #32
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by Mitternacht View Post
    I wasn't aware that normal Copperbell Mines and Haukke Manor drop ilvl 60 items. I must have missed those with the tomestones they give.
    I was referring to AK....
    (0)

  3. #33
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    Quote Originally Posted by DoctorPepper View Post
    I disagree with this completely, you get tomes from these new dungeons so why do we need to make it even faster for you to get ilvl70 gear when even CT will be ilvl55 and reward ilvl80 gear. Please keep the dungeons dropping ilvl60 gear for vanity purposes only since technically if you consider tomes as drops you are already getting ilvl70 from them.
    If they only drop gear for vanity purposes, people will run them on launch to have done it, and never touch them again

    inb4 "Omg why are the ques on hardmode 5 hours long"
    (1)

  4. #34
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Ryios View Post
    If they only drop gear for vanity purposes, people will run them on launch to have done it, and never touch them again

    inb4 "Omg why are the ques on hardmode 5 hours long"
    I'll run them all for variety, and as far as I know there will be a duty roulette for the lvl 50 dungeons as well so as long as the reward from that is worthwhile I also disagree with you.
    (0)

  5. #35
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by DoctorPepper View Post
    I disagree with this completely, you get tomes from these new dungeons so why do we need to make it even faster for you to get ilvl70 gear when even CT will be ilvl55 and reward ilvl80 gear. Please keep the dungeons dropping ilvl60 gear for vanity purposes only since technically if you consider tomes as drops you are already getting ilvl70 from them.
    It's simple: drops are fun. Tokens are boring. Drops give you something to look forward to with each boss kill, but they can be frustrating when you keep getting unlucky. Tokens are reliable, but they're about as fun as going to work every day. Both systems have flaws, but they work well together. With both, you have the excitement of anticipation and tokens as a backup if you have bad luck. It's not about how fast or how slow you can gear up, it's about making the process more fun.
    (2)

  6. #36
    Player
    Freakiie's Avatar
    Join Date
    Sep 2013
    Posts
    137
    Character
    Freaky Priest
    World
    Lich
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by DoctorPepper View Post
    I'll run them all for variety, and as far as I know there will be a duty roulette for the lvl 50 dungeons as well so as long as the reward from that is worthwhile I also disagree with you.
    I kinda doubt that the endgame dungeons will be included in the roulette as that is a measure in order to keep low lvl dungeons populated, which can be pretty dead at the moment.

    Personally I'm also a bit annoyed with having 4-5 dungeons on the same level. It's just going to be "Check the scenery once, decide which one is fastest to speedrun and go faceroll that". A lot of people are already outgearing this content, so even if they got some fun challenges people are plenty decked to just bruteforce through everything.
    (1)

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